Seriously, quit crying and play the game. It is not even remotely possible people have exhausted what you can do with Armada.
Edited by TheUsualSuspect2,500 years and no wave II for Go
Honestly, I think the meta for 'Go' is stale, and stones are totally OP. They need to be nerfed and have some of the rules errata'd.
I agree. Pirate fleets anyone!?!
This is just something I there together in the middle of the night using standard tournament points and minimal creativity. We don't have to wait for FFG / Asmodee to give us things to do. I've read enough Star Wars pulp to be able to put together scenarios endlessly with little reference. Just see what you can do when you put a little effort into it: http://www.novaopen.com/armada/. Check out the Narrative Campaign. Respect, y'all, respect.
Garm's Side Project
-----------------------
Nebulous-B Support (51)
- Garm Bel Iblis (25)
- TRC (7)
- Salvation (7)
MC30c Torpedo Frigate (63)
- Ordnance Experts (4)
- Electronic Countermeasures (7)
- Rapid Reload (8)
- Insidious (3)*
CR90a (44)
- TRC (7)
- Jaina's Light (2)
CR90a (44)
- Slaved Turrets (6)
- Impetuous (4)*
CR90b (39)
- Admiral Montferrat (5)*
- Dodonna's Pride (6)
Squadrons
- Y-Wing (10)
- Y-Wing (10)
- YT-1300 (13)
- Aggressor (16)*
- Aggressor (16)*
-------------------
Total: 397
* Imperial Titles, Upgrades, and Squadrons. I figure no pirate (even as persuasive as Garm) would have access to Imperial capital ships but Rebel capital ships (small and maybe medium ones anyway) were conventionally available to anyone who could afford them, or steal them. And I borrowed titles from similarly classed Imperial ships to provide some flavor, especially in the way pirates would use non-traditional attacks (focusing on attacking from behind, extra surprise attack versus fighters, denying attacks by removing die, etc). And rogues could fit in anywhere, so the only question is how many you want to include. And everyone has Y-Wings, haven't you read the books?
Honestly, I think the meta for 'Go' is stale, and stones are totally OP. They need to be nerfed and have some of the rules errata'd.
Nothing is as broken as knights in Chess, and what makes it worse is that the developers hav stopped supporting the game with no updates for centuries. Chess will die without support! ![]()
Pretty sure if you had the pull you could buy a Victory or a Venator if you had the dough...just saying.
This is also a great way to bring in separatist warships. Many banking clan frigates flat out went into the unknown regions or trolled the outer rim raiding for plunder, Rescaunt class destroyers ended up in the hands of the alliance...
Hell a rebel cell cobbled together a Providence from other ships and rolled Tarkin's hideout with some droid fighters...it leads me to believe the empire couldn't hunt down everything.
. . . . I can't help but live this thread. . . We are talking about two of the games that got me into board gaming.
. . . . I can't help but live this thread. . . We are talking about two of the games that got me into board gaming.
I hear you ever since reading wheel of time ive been into go then X WING and now this awesome game the is so deep and so many options and i only have rebel ships. I dont know what i would do if i had imperial as well
Go is certainly not a game for the faint of heart. One of the most difficult games (particularly for how simple it is) I've ever tried to play.
I've started placing my Imperial Star Destroyer on the goban during the game. It mows right through those piddling stones.