Any thoughts on this Bossk/Firespray list?

By TTC, in X-Wing Squad Lists

YV-666 Bossk

Maneuvering fins

Calculation

K-4 Security Droid

Tactician

Firespray 31 Kath Scarlett

Tactician

Ion Projector

Glitterstim

M3-A Interceptor cartel Spacer

Is there a better load out for Bossk and Kath? I want to fly both together for the fun of it. Of course I could drop the M3-A (a ship I've never flown!) for a munitions on my two large ships, but I like the idea of a third little annoying ship on the board.

YV-666 Bossk

Maneuvering fins

Calculation

K-4 Security Droid

Tactician

Firespray 31 Kath Scarlett

Tactician

Ion Projector

Glitterstim

M3-A Interceptor cartel Spacer

You do not want to run a Scyk without a cannon.

You do not want to run a Scyk without a cannon.

You do not want to run a Scyk without a cannon.

You do not want to run a Scyk without a cannon.

You do not want to run a Scyk without a cannon.

You do not want to run a Scyk without a cannon.

You could, theoretically, cut 3 points from your other ships to give it a Tractor Beam.... but there are far better options for the list if you simply kill it off.

For instance: Kath NEEDS the ability to reposition, and probably Veteran's Instinct. That's +3 points on your list, and you lose Ion Projectors (which you didn't really want anyway).

Do you have access to Wave VIII yet? Bossk'll want Boba Fett.

So add EU and VI to Kath?

I don't have Boba yet but am always looking for a reason to buy more toy spaceships.

I can also run a T Slaver with Bossk crew and Gunner.

I can also run a T Slaver with Bossk crew and Gunner.

May honestly be stronger.

The thing to consider with a ship as intensely variable as a YV-666 is whether you're using the correct internal synergy for your local metagame.

Buzzsaw Trash is good. So is uberdamage Bossk. So is Gonk regen (On the Jumpmaster with Fett, if memory serves).

Here's what the ran to aSC a few weeks ago need to update it for wave 8Firespray-31: · Boba Fett (39)

Veteran Instincts (1)

Engine Upgrade (4)

Tactician (2)

Glitterstim (2)

YV-666: · Bossk (35)

Veteran Instincts (1)

"Mangler" Cannon (4)

Engine Upgrade (4)

Outlaw Tech (2)

K4 Security Droid (3)

Tactician (2)

Inertial Dampeners (1)

-- TOTAL ------- 100/100p. --

Kath with Outmaneuver and Engine upgrade is fun. Makes you very unpredictable as you want to shoot backwards and be out of opponent's arc. You make a lot of hard turns and full speed flybys. If you can manage to be on the other side of your opponant in range 1, you're going to drop 5 dice on him and deny an evade.

On a side note, you probably don't want Boba Fett on Bossk's ship, since you won't deal faceup damage when you use the crit for Bossks ability. Could be wrong on that.

I do gotta say I love flying Kath but just remember dot stress about the rear arch at the coSt of the next turn