So, Mental Tools seems really, REALLY strong.
The ability states that the character is alwaus considered to have, "the right tool for the job," and gives a page reference, defining what that means. It goes on to explain that this is a tool that would assist with any job that could be done without it, such as a tool kit, or binoculars, or scanner goggles... Or climbing gear, slicers tools, arguably a fusion lantern (as it would assist in perception rolls)... With no credit cost or encumbrance value.
What exactly, narratively, does this ability do? Is the character simply granted a bag of every tool in it that takes no encumbrance? Or are they able to scrounge up tools from their surroundings... How do you guys interpret what this talent does? Are there limits?