The Objectives from the Core Set are great for the competitive scene, creating balanced scenarios that facilitate tournament play without battles being endless death matches.
But as the tournament season grows longer in the tooth, I'm starting to think of doing more imaginative stuff. Part of that would include objectives that would model the sort of military situations that one would be likely to see in the Star Wars Universe.
I started and developed an idea to this effect in the following thread
But there is more to interstellar warfare than capturing planets. For example, one might interdict resource convoys (great with flotillas!) or capture (rather than destroy) vessels.
What sort of things have you all had rolling around in your heads?

