So while I wait for my TAPs to arrive, how about some lists?

By joyrock, in X-Wing Squad Lists

Been theorycrafting a bunch of uses for them(I'm excited, and I absolutely love the TAP), figure I'd share them here.

First, a couple more swarmish lists:

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!164:18,73:27:25:;163:18,-1:27:15:;166:73:27:25:;166:73:27:25:&sn=TAP%20Ace%20swarm

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!166:73:27:25:;166:73:27:25:;166:73:27:25:;166:73:27:25:;166:73:27:25:&sn=TAP%20Swarm

Using a couple of the TAPs as blockers, with good offense and defense from the title, and a cheap alpha strike from Prockets. Not sure which version I like more, I'll need to do some playtesting. Rudor should be well worth the points, as he'll almost certainly be able to take all four actions each turn if he's shot at.

Then some more ace-heavy lists:

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!163:18,-1:27:15:;164:18,73:27:1:;28:18:5:15:M.1&sn=TAP%20Soontir%20Aces

http://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!163:18,-1:27:15:;22:170,-1:23:3:U.124;28:18:5:15:M.1&sn=Tie%20Aces

The latter is probably the better list, though I do love Rudor. Adaptability gives Vader advantage over most ships you'll see(except against a Vader with VI) and I personally like running three aces over running a palp shuttle, but that's just me and I can't say for certain if it's better or not.