In response to
https://community.fantasyflightgames.com/topic/205915-cheat-caught-on-video/
Dial manipulation issues would be entirely eliminated if the rule was simply,
"Dials may only be flipped to reveal a maneuver for ship activation once the activation phase has begun!" They may not be looked at for any other reason during the activation phase except "Intelligence agent" or a card/pilot ability allowing such an action. (I think that is the card.)
If you dont remember the maneuver you placed on a ship during the planning phase, oh well, that is part of flying!
My original group played it that way about six months til a discussion at these forums was started about it. It was much more fun that way as you often barrel rolled or boosted into the path of another ship accidently. Just like "real" dogfights! HMMMM......
Edited by Plainsman