Afternoon everyone,
So I've got a tournament coming up, and I'd like to change my squad up a bit. I flew a very similar squad last time around and had a lot of fun, with decent success.
The core of my squad is:
Sigma Squadron Pilot (25)
Sensor Jammer (4)
Intelligence Agent (1)
Advanced Cloaking Device (4)
Sigma Squadron Pilot (25)
Sensor Jammer (4)
Intelligence Agent (1)
Advanced Cloaking Device (4)
Leaving 32 points. I'm debating between these 4 interceptors to take:
#1 Turr Phennir (25) (1 point initiative bid)
Veteran Instincts (1)
Stealth Device (3)
Autothrusters (2)
Royal Guard TIE (0)
#2 Carnor Jax (26)
Push the Limit (3)
Autothrusters (2)
Twin Ion Engine Mk. II (1)
Royal Guard TIE (0)
#3 Carnor Jax (26)
Veteran Instincts (1)
Autothrusters (2)
Stealth Device (3)
Royal Guard TIE (0)
#4 Soontir Fel (27)
Push the Limit (3)
Autothrusters (2)
My meta tends to have quite a few PS 8-10 ships, and TLT's. There's quite the number of oddball pilots like me though, which means I need to be prepared for anything.
I like to fly unpredictably, and tend to take pilots on the low end of the PS scale. Using the Intel Agents to great frustration of my opponents. With that, my current preference is: 2-3-1-4. What do you guys think?