I personally found the article a bit muddled - his points were not very clear nor backed up with much actual evidence.
I thought iPeregrine over on the Xwing subreddit had a good response:
I agree with the argument that mid-agility ships need a buff because their green dice aren't worth much.
I disagree with the idea that spammed generics should beat aces, and this will fix the problem. Generics don't lose to aces because they don't have enough tank, they lose because they don't have high-PS maneuvering actions to keep the aces in arc or enough red dice to get through an ace's tank when they finally do manage to get a shot or two. If you buff generics so that XXXX beats Fel/Vader/OLeader it's going to be through offensive buffs and make the supposed red dice problem even worse.

