Ive been ranting about my misunderstanding or my perceived problems with the range rules so I thought I would ask a simple question rather than get into unintended arguments with you guys.
The Hero is running out of a cantina and jumps into his speeder and start the repulsers, bad guys right behind him. The parked speeder was a few meters from the door so began at Close range.
Its his turn and he uses two maneuvers to speed away. Looking at the rules he uses Fly/Drive to move his speeder from Close range of the cantina to one range band away (Short) as he is at speed 1 and used the required 2 maneuvers.
The bad guys are a turn behind him and appear at the Cantina door, looking for their target. The hero is now at Short range. According to page 239 he is "several dozen kilometers away" and well out of sight, sound and reach. (say 36 or maybe 48 km away, you choose)
The bad guys curse and head home, wondering how he got away so fast. As the turn can only be a minute or so, no matter how you look at it, his speeder managed to travel 2400kph or so. Shorten the turn as some do and it gets worse.
That's a fast speeder or something is very very wrong.
If the length of a turn is different (longer) in vehicular encounters, it doesn't say so anywhere and even if it was the whole notion of other actions would have to be changed. So whats up?
Edited by rgrove0172