Tainted Question

By ike42, in Descent: Journeys in the Dark

I looked around and couldn't find an answer, but my group and I have been discussing the repercussions of the new taint cards from Mists of Bilehall. The first thing I thought when I read them was that I'd like to start using them with our current Nerekhall campaign because they seem to give back some power to the overlord because power creep has really been favoring heroes over the various expansions. My friend thinks they are too strong though because of how he reads the effect. Which leads me to my question:

Can a tainted hero stand himself up?

The cards say you can't recover hearts from any source other than untainted heroes, but it seems like not allowing a self revive would be a little more of a detriment than they would intend to put in the game. Ithe is actually odd the sides taken in this argument with the hero taking the side that would be worst for him, but I'm curious what side everyone else comes down on here.

A tainted hero cannot stand themselves up, as by definition this would be recovering hearts from a tainted source. Keep in mind that there IS an exception for heroic feats, so a character like Orkell the Swift is able to revive himself with his feat, and a tainted Avric Albright would be able to revive knocked out heroes through the use of his heroic healing feat.

One of the results of tainted cards is that if all the heroes are knocked out and no feats can revive them, then they are fully defeated and can no longer revive for the remainder of the encounter.

The idea with the tainted cards is that knocking out heroes is significantly more serious and costly for the heroes during this campaign. This gives a different type of tension and flavor to this adventure, and it was balanced accordingly. Remember, all heroes have +2 health in this campaign as well.

Also, while you can house rule as you like, it is important to not that tainted cards are not intended to be used outside of Mists of Bilehall. Using them in Nerekhall is not intended because the quests are not designed to end if all heroes are KO.

Also, as Charmy has explained the

Curses! foiled by Zaltyre's lightning fast posting reflexes...

Some things never change on this forum !