Tractor Beam and Obstacles

By CDKENNE, in X-Wing Rules Questions

I would like to hear more people's input on this. As written on page 2 of FAQ 4.1.1 in reference to the small ship forced barrel roll or boost:

This is not an action or maneuver, and can cause the ship to overlap obstacles (but not other ships). The ship suffers the effect of any obstacle it overlaps.

There have been some arguments about whether this causes you to roll for damage or take stress in the case of debris. As written on page 20 of the Core Rules:

When a ship executes a maneuver in which either the maneuver template or the ship's base physically overlaps an obstacle token, follow these steps:

The forced barrel roll or boost is not a maneuver, so as I read the rules, no effects come from landing on an obstacle at this time. If this causes you to land on an asteroid, you forfeit any remaining attacks this round as you cannot attack from an asteroid. If you are on a debris cloud, I don't see any effects happening until next round.

Input?

Edited by CDKENNE

"The ship suffers the effect of any obstacle it overlaps" basically means you treat it as if the ship executed a maneuver to land on it.

They errata'd the card to say you suffer the effect of the obstacle, so I'm going to to say you suffer the effect of the obstacle.

I just want to make sure I'm not reading something that isn't there. Tractor Beam hits the shelves tomorrow so clarification is nice.

You get boosted or rolled onto an asteroid by TB you roll for damage as if you'd flown over it, you're ps9 aces will get to shoot but anything under 8 can be stopped from shooting.

Only thing you don't do is block actions as they will already of been assigned.

All in all flying into asteroid fields just got a lot riskier.

They errata'd the card to say you suffer the effect of the obstacle, so I'm going to to say you suffer the effect of the obstacle.

Wow! Are you sure that's not just a wild assumption?

;)

I just want to make sure I'm not reading something that isn't there. Tractor Beam hits the shelves tomorrow so clarification is nice.

You are reading something that most likely will not be printed on the card you buy. Make sure you take the errata with you at least for the first few games. All of the disagreement over obstacle effects not triggering were based on the original text of the card.

The errata also makes the forced movement optional for the attacker.

I haven't read anything but the card text, so forgive me if I'm wrong. But the issue seems to be about what the "effect" of an asteroid is. But these are defined very clearly, aren't they?

(1) In the combat phase, if your ship base overlaps an asteroid, you cannot perform an attack.

(2) In the activation phase, if your maneuver template or your ship's end position overlaps an asteroid, you roll 1 die for damage and you skip your "perform action" step.

In my opinion, the effect of an asteroid after being barreled onto an asteroid would only be (1), because we are in the combat phase AND you did not perform a maneuver to get the overlap. Now, if during the next activation phase if you move over that same asteroid, you roll for damage, see (2).

Since the card has got an errata (available on FFG page), there is nothing to discuss here, You suffer the effect of the obstacle if you overlap it as an effect of Tractor Beam. There's no opinion to have on that...

I haven't read anything but the card text, so forgive me if I'm wrong. But the issue seems to be about what the "effect" of an asteroid is. But these are defined very clearly, aren't they?

(1) In the combat phase, if your ship base overlaps an asteroid, you cannot perform an attack.

(2) In the activation phase, if your maneuver template or your ship's end position overlaps an asteroid, you roll 1 die for damage and you skip your "perform action" step.

In my opinion, the effect of an asteroid after being barreled onto an asteroid would only be (1), because we are in the combat phase AND you did not perform a maneuver to get the overlap. Now, if during the next activation phase if you move over that same asteroid, you roll for damage, see (2).

Which would have been correct until the new FAQ dropped yesterday that now states "This is not an action or a maneuver, and can cause the ship to overlap obstacles (but not other ships). The ship suffers the effect of any obstacle it overlaps."

Because a tractor beam is potentially putting you onto an obstacle during the Combat phase, now it counts as if you had moved there during the Activation phase.

I haven't read anything but the card text, so forgive me if I'm wrong. But the issue seems to be about what the "effect" of an asteroid is. But these are defined very clearly, aren't they?

(1) In the combat phase, if your ship base overlaps an asteroid, you cannot perform an attack.

(2) In the activation phase, if your maneuver template or your ship's end position overlaps an asteroid, you roll 1 die for damage and you skip your "perform action" step.

In my opinion, the effect of an asteroid after being barreled onto an asteroid would only be (1), because we are in the combat phase AND you did not perform a maneuver to get the overlap. Now, if during the next activation phase if you move over that same asteroid, you roll for damage, see (2).

Which would have been correct until the new FAQ dropped yesterday that now states "This is not an action or a maneuver, and can cause the ship to overlap obstacles (but not other ships). The ship suffers the effect of any obstacle it overlaps."

Because a tractor beam is potentially putting you onto an obstacle during the Combat phase, now it counts as if you had moved there during the Activation phase.

Is this specified exactly as you point it out here? Because just going by the text you quoted, the effect that overlapping an asteroid during combat phase has is still only that it prevents you from attacking. This is a bit rule-nitpicky, but it certainly ain't 100% waterproof imo.

It's still not a maneuver. The damage roll only occurs if you execute a maneuver, right? That's what the rules say. Damage roll is not an effect of the obstacle, it is an effect of overlapping it with a maneuver.

Not being able to attack while sitting on the asteroid is the effect of the obstacle.

It's still not a maneuver. The damage roll only occurs if you execute a maneuver, right? That's what the rules say. Damage roll is not an effect of the obstacle, it is an effect of overlapping it with a maneuver.

Not being able to attack while sitting on the asteroid is the effect of the obstacle.

^ This.

Best practice is, and always was, "Do what the rules say, don't do what they don't say."

The rule states if the template OR the ship's base overlaps the obstacle, perform the effects, which includes rolling for damage. It's not separated into "template does this, base does this." The tractor beam errata says if the ship's base overlaps, suffer the effects. It's pretty clear.

Granted, the rules say "after performing a maneuver," but the Tractor Beam explicitly adds another condition for the effect to trigger.

Edited by DailyRich

The rule states if the template OR the ship's base overlaps the obstacle, perform the effects, which includes rolling for damage. It's not separated into "template does this, base does this." The tractor beam errata says if the ship's base overlaps, suffer the effects. It's pretty clear.

Granted, the rules say "after performing a maneuver," but the Tractor Beam explicitly adds another condition for the effect to trigger.

You know, I actually think that FFG meant for it to be that way. It just sucks that the definition of "effect" is quite fuzzy here. Overlapping / moving through an asteroid has multiple effects and rulewise, a case can be made for either (or both) to occur.

If your template overlaps an asteroid but your ship doesn't, you roll for damage, skip your Perform Action step, but can still attack.

If your ship overlaps an asteroid, you roll for damage, skip your Perform Action step, and cannot attack.

If a Tractor Beam causes your ship to overlap an asteroid, you suffer its effects. Which is roll for damage, skip your Perform Action step, and you cannot attack.

I really don't get what's so confusing about this. It's like people would rather read the rules in a way most conducive to an argument rather than the way they make sense.

Edited by DailyRich

If your template overlaps an asteroid but your ship doesn't, you roll for damage, skip your Perform Action step, but can still attack.

If your ship overlaps an asteroid, you roll for damage, skip your Perform Action step, and cannot attack.

If a Tractor Beam causes your ship to overlap an asteroid, you suffer its effects. Which is roll for damage, skip your Perform Action step, and you cannot attack.

I really don't get what's so confusing about this. It's like people would rather read the rules in a way most conducive to an argument rather than the way they make sense.

Excuse me, I guess? You don't have to be condescending - but you have to admit that an argument can be made here. Because the effect of overlapping an asteroid during combat is only that you can't attack. I'm not saying you're wrong, but do you at least get my point?

I'm not confused at all, I'm just pointing out that the effect of being on an asteroid during combat is only not being able to attack. The effect of executing a maneuver that lands you on an asteroid is a different one. And the tractor barrel roll is definitely not a maneuver. So we are treading some fuzzy ground here.

But it doesn't say "apply the combat effects of the obstacle." it says "apply the effects of the obstacle." They had a chance to narrow it down and they didn't.

My argument is that the wording on the Tractor Beam card is specific and clear. Yes, it's a barrel roll and not a maneuver, but the Tractor Beam rules don't mention anything about maneuvers. They say "apply the effects of the obstacle." Not "the combat effects" or "only the overlap effects." Just "the effects." And per the obstacle rules, the effects of a ship overlapping an obstacle are roll for damage, skip actions, can't attack.

There is no distinction between overlapping obstacle during combat or other phases of the round. There are only one set of "effects" per type of obstacles. You apply it. As simple as that.

And I'm sorry, I didn't mean to come across as condescending. It was more a general disbelief and not directed at anyone in particular.

And I'm sorry, I didn't mean to come across as condescending. It was more a general disbelief and not directed at anyone in particular.

No offense taken, thanks. :-)

It's just a matter of perspective, I think. I mean, I also wouldn't have had the idea that a ship is automatically considered range 1 of itself until FFG cleared that up. It just needs a bit of clarification so that arguments like the one we're having here don't come up.

I don't know, but it's quite obvious how it's attended

If you get tb on a rock, you deal with its effects.

Those screaming "it's during the combat step therefore doesnt apply" need to stop with their bs.

You know **** well the way it's intended.

It's pretty clear

"suffer the effects"

Ask yourself.

What are the effects when you fly over a asteroid? Don't worry about which phase it's in.

Just simply, what are the effects of flying over it?

Now during combat you get tb on the rock.

What do you do now?

Suffer any effects.

Holy **** that was easy!

Why in the world would they even word it like that if you weren't ment to take dmg.

Why wouldn't the FAQ just read "if tb on a rock during the combat phase you do not roll for dmg" or at least something more clearly state if that was the intended purpose.

If you were correct that's probably the worst written statement in the FAQ

It's quite obvious how tb was intended.

Even the preview article states that when the ship was tb on the rock it had the potential to receive 2 dmg

(before someone decides to add that their articles have been wrong in the past, doesn't mean they all are incorrect, and this coincides with said article)

Jesus its not rocket science people

Edited by Krynn007

Can you be tractor beamed off the edge of the map?

Can you be tractor beamed off the edge of the map?

No, as the TFA rules prohibit a ship from Barrel Rolling or Boosting off the map.

I don't know, but it's quite obvious how it's attended

If you get tb on a rock, you deal with its effects.

Those screaming "it's during the combat step therefore doesnt apply" need to stop with their bs.

You know **** well the way it's intended.

It's pretty clear

"suffer the effects"

Ask yourself.

What are the effects when you fly over a asteroid? Don't worry about which phase it's in.

Just simply, what are the effects of flying over it?

Now during combat you get tb on the rock.

What do you do now?

Suffer any effects.

Holy **** that was easy!

Why in the world would they even word it like that if you weren't ment to take dmg.

Why wouldn't the FAQ just read "if tb on a rock during the combat phase you do not roll for dmg" or at least something more clearly state if that was the intended purpose.

If you were correct that's probably the worst written statement in the FAQ

It's quite obvious how tb was intended.

Even the preview article states that when the ship was tb on the rock it had the potential to receive 2 dmg

(before someone decides to add that their articles have been wrong in the past, doesn't mean they all are incorrect, and this coincides with said article)

Jesus its not rocket science people

Of course it's easy. It's not rocket science. But if I may I quote you:

"What are the effects when you fly over a asteroid?"

First of all, you should have written:

"What are the effects when you EXECUTE A MANEUVER over an asteroid?"

And subsequently, you then have to ask yourself why FFG went out of their way to point out that the TB Barrel Roll is NOT a maneuver, when everybody already knows that a barrel roll is not a maneuver anyway. So the doubt that crossed my mind is legit.

Edited by debiler