WAVE III ANNOUNCEMENT

By WWPDSteven, in Star Wars: Armada

What I am worried about is the Bomber center on several ships. That could mean multiple rerolls all for the low low price of 30ish points.

They have to be at range 5 though, which means a piece of paper ship within red dice range. ACKBARRRRRRRR.

(Note: Rhymer shenanighans is going to become even more painful.)

Not neccessarily.

The Gozanti has to be within Distance 5 of the Rhymer Ball.

Which means the Rymer Ball still has Medium Distance to the Enemy.

You could totally try to hang out of range.

Even without a Rhymer Ball, you could still try the Distance 1 Balancing Act... So long as you are very **** close to Distance 5 away from yoru Bombers, you could be out of range of their ships.

Edited by Drasnighta

So, a ISD II loaded for bear and 9 Gozantis with repair crews. :)

You would have to strip it's shields and then blow it up. It is actually easier then you are making it sound.

If the ISD has no shields left and is taking 6 damage, the Gozanti can repair 1 and then the other guy comes in and deals another 6 damage.

What I am worried about is the Bomber center on several ships. That could mean multiple rerolls all for the low low price of 30ish points.

Sorry, my bad, I have fixed the font and size.
still wouldn't matter. It is like trying to drain the water with a cup from a sinking yacht.

We can go through the math bit you are repairing 1 card at a time where a CR90 with TRC's can deal 2. Once your shields are down it is just a matter of time.

That is on top of the ISDs own Repair efforts, of course.

Its the Gozanti's giving up their repair for someone else...

You guys are going to make me go through the math. . . /sigh. . .

Ok, let's do this.

Let's say the ISD has no damage cards but still has shields. It is facing a MC30 scout with TRC's and APT's and 3 TRC90's (I am using my Dodonna the Oppressor for this just because it is becoming an established list)

MC30 goes first and strikes with its front arc dealing 5 damage including a black Hit/Crit and red Hit/Hit. The MC30 Intel officers the brace. ISD does not use it. It does redirect the damage though but the APT's card is Projector Misaligned so no front shields. That means the 5 damage gets absorbed by the rear and side. No shields left.

Second attack with side arc is a Hit/Hit, hit/crit, hit, hit/crit, accuracy. Brace is negated bit the ISD uses ECM's. So 4 damage and a damage card from APT's which is structural damage. So 6 total.

The ISD might not be able to go because it needs to stay in the distance 1-2 range of the Gozanti's.

Let's say a Gozanti goes. It has an engineering and uses the repair crew to heal the ISD of 1 card. It is down to 5 now.

A CR90 activates and hits that dead side arc with its 2 red on the front. Dealing a blank and a hit/hit. So the ISD goes up to 7 cards.

A Gozanti activates and and heals it back to 6 (see the losing battle yet?)

CR90 with a double arc attacks dealing 2 and 3 with the attacks. The ISD has to choose to get rid of the brace on the 3 or die. It will also be down to 2 hull and there is still another TRC90's remaining.

So, a ISD II loaded for bear and 9 Gozantis with repair crews. :)

You would have to strip it's shields and then blow it up. It is actually easier then you are making it sound.

If the ISD has no shields left and is taking 6 damage, the Gozanti can repair 1 and then the other guy comes in and deals another 6 damage.

What I am worried about is the Bomber center on several ships. That could mean multiple rerolls all for the low low price of 30ish points.

Sorry, my bad, I have fixed the font and size.
still wouldn't matter. It is like trying to drain the water with a cup from a sinking yacht.

We can go through the math bit you are repairing 1 card at a time where a CR90 with TRC's can deal 2. Once your shields are down it is just a matter of time.

Well, there are two ways to look at it.

1 It may or may not work, but it would be fun to watch.

2 Math.

I'm not going to think about the math way, cuz that means dealing with a 6 turn limit, and a ship that starts with 12 shields and 14 hull. And gets back 9 hull a turn, once it starts losing hull. And refused flanks. And objectives/missions.

What I am worried about is the Bomber center on several ships. That could mean multiple rerolls all for the low low price of 30ish points.

They have to be at range 5 though, which means a piece of paper ship within red dice range. ACKBARRRRRRRR.

(Note: Rhymer shenanighans is going to become even more painful.)

Well, there are two ways to look at it.

1 It may or may not work, but it would be fun to watch.

2 Math.

I'm not going to think about the math way, cuz that means dealing with a 6 turn limit, and a ship that starts with 12 shields and 14 hull. And gets back 9 hull a turn, once it starts losing hull. And refused flanks. And objectives/missions.

Motti is just a crutch.

I'm actually really happy about this announcement. I'm thrilled that the "flotilla" adds a new wrinkle to the game. I'm also glad that I can afford them!

I actually think these new ships will be a lot like Firesprays when R&V came out. Everybody thought at the beginning that the meta would just be rhymer with Firesprays - end of story - we all die to the Firesprays - how did FFG give them so much?

That really didn't happen.

Now some are claiming to just place a bunch of these new flotilla ships in a fleet and go with the activations. I don't think that will happen because:

1. You'll have to BUY those ships. I am maybe going to buy one or two but more than that seems excessive.

2. They will die quickly and be torn up by balanced fleets.

I think they will be part of a balanced fleet (and breakfast.)

Once your shields are down it is just a matter of time.

Sorry, I can't resist:

Umm now about what that "Bigger battles" bit up at the top of the article. Hint that tournament points are about to go up again?

If the increase fleet cost they better lessen the squadron % by a LOT!! Games with lots of squads are almost unbearable right now with the clutter.

Umm now about what that "Bigger battles" bit up at the top of the article. Hint that tournament points are about to go up again?

If the increase fleet cost they better lessen the squadron % by a LOT!! Games with lots of squads are almost unbearable right now with the clutter.

"Bigger Battles" is because people will have like 12 activations now. :o

... I'm also glad that I can afford them!

I'm glad that I'll also be able to afford the Wave Three foam for my Fieldherr bag as well as the ships! :D

My take is that they wanted to release something for the game, but there wasn’t enough content yet. I expect this small quick summer release is to keep interest up. I’d expect that you could see a wave 4 in the fall perhaps incorporating things from Rogue Squadron the movie. That would seem to fit in with the timing.

Or that could be wishful thinking

Really where we don’t know what FFG’s license is with the Mouse. I don’t know why they don’t release some more stuff from Clone Wars. Or from the prequels. Or some of the other stuff from the Expanded universe. They could even do a Clone War release and call it historical battles. Also I would have expected a ISD with a Cross out the front with different stats as well from Force Awakens.

These two "expansions". Doesn't say anything about re-release the fighter pack. Or a special ship. Etc. new named ships? Not specifically an expansion. But still.

Hehe would be cool

Nice additions I think, we already have enough big ships so I think it's great to see something smaller.

And even better that they're something a little different.

As to the 'power creep' - they have 4 hits total. One accuracy & 4 hits is not a lot. These things do not want to be in harms way.

If I could wish up another 2 ships to go with this wave, they'd be medium ones at the largest.

Edited by stuuk

As to the 'power creep' - they have 4 hits total. One accuracy & 4 hits is not a lot. These things do not want to be in harms way.

The Gozanti is OP!

Just on a side note. What if we put two squadrons on that small base? D: We could make a fighter wing.

As to the 'power creep' - they have 4 hits total. One accuracy & 4 hits is not a lot. These things do not want to be in harms way.

The Gozanti is OP!

As to the 'power creep' - they have 4 hits total. One accuracy & 4 hits is not a lot. These things do not want to be in harms way.

The Gozanti is OP!

Unfortunately I actually think it is... An activation for 30 points or less well change the gamee

Not anymore than you already have.

If it was leaked they might have put out the leaked material as wave three. Nothing says wave 4 consisting of unleaked items isn't right around the corner.

Unfortunately I actually think it is... An activation for 30 points or less well change the gamee

You have an unhealthy fascination with your activation count. I recommend playing a 3 ISD list twice a week until you no longer feel compelled to have more ships than your opponent.

If it was leaked they might have put out the leaked material as wave three. Nothing says wave 4 consisting of unleaked items isn't right around the corner.

I think you're reaching. I'd be willing to bet some cashola that this is the entirety of Wave 3.

Also wonder if these ships will count yowards squadrons points or have their own tules like one flotilla per capital ship.

Unfortunately I actually think it is... An activation for 30 points or less well change the gamee

You have an unhealthy fascination with your activation count. I recommend playing a 3 ISD list twice a week until you no longer feel compelled to have more ships than your opponent.

Well... I guess it's cool... A little underwhelming and in spite of it being 2 Tiny ships we likely won't see wave 3 until October or later...

This is disappointing...

On the bright side I can now run my Clonisher with 2 Expanded launcher raiders in a 8 activation list

if by clonisher you mean a gladiator with the demolisher title with an ordinance upgrade that has been a thing since wave one dropped then yes

kind of fine that it's currently a 2 ship release, I've hit financial difficulties, and have limited funds, my fun spending has been blasted, I still keep a tiny bit or i would go insane... so this is fine for me. As for the ships in the release, I'm looking forward to floatilas I think they will shake up the meta nicely.

I would like to welcome Tarkin to the meta and about **** time too.