Gimmicy Triple Ewing build

By Rakaydos, in X-Wing Squad Lists

Knave Squadron Pilot (27)
Electronic Baffle (1)
Plasma Torpedoes (3)
Targeting Astromech (2)
Guidance Chips (0)

Knave Squadron Pilot (27)
Electronic Baffle (1)
Plasma Torpedoes (3)
Targeting Astromech (2)
Guidance Chips (0)

Knave Squadron Pilot (27)
Electronic Baffle (1)
Plasma Torpedoes (3)
Targeting Astromech (2)
Guidance Chips (0)

Total: 99

View in Yet Another Squad Builder

It can Kturn to double modify an attack, at the cost of 1 health or drop a chipp'd plasma torp.

Might not be competitive, but might be worth a vassal game or two...

Eh, you can do it with a trio of Rookie X-Wings for 78 points and have the same number of health after your K-Turn. You stay stressed and lose the double-mod but you have the points to upgrade to Proton Torps. Then you still have 19 or 22 points for another ship.

Hell, upgrade one to "Hobbie" with Plasma Torps, then he can double-mod them and use his Plasmas to take down shields for the Rookies to land their Proton crits. You just so happen to have 16 points left, so you throw in a refit Prototype A-Wing to block for you and set up your shots.

Boom!

Is it better than 3x Knaves with Sensor Jammer and R7s?
Or 3x Blackmoons with FCS and R7s?