Juke and C-3PO

By FireSpy, in X-Wing

The new FAQ specifically states that "Juke can be used to modify the [evade] result added by C-3PO"

Seems straightforward enough, but wait, the text for 3PO doesn't say anything about adding the result before the defender's turn during the Modify Defense Dice step (just that you have to roll the number of [evade] results that you guessed before modifying them), which happens after the attacker's turn, so how is this possible?

Current text: "Once per round, before you roll 1 or more defense dice, you may guess aloud a number of [evade] results. If you roll that many [evade] results (before modifying dice), add 1 [evade] result."

Based on this new FAQ, it seems that the intent is to add the result immediately, which opens up the result to modification from other abilities as well (e.g. Zuckuss, R4-B11).

If this is the intent, shouldn't FFG errata 3PO to read something like: "Once per round, before you roll 1 or more defense dice, you may guess aloud a number of [evade] results. If you roll that many [evade] results (before modifying dice), immediately add 1 [evade] result."

I don't see a problem here...

Defender modyfies the green dice first. Then attacker.

Soo first you add C3PO, evade, use focus whatever, then you use Juke, Crackshot or whatever.

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

It should be changed to read "you can't guess zero" but I'll take the juke change.

I don't see a problem here...

Defender modyfies the green dice first. Then attacker.

Soo first you add C3PO, evade, use focus whatever, then you use Juke, Crackshot or whatever.

Modify Defense Dice: The attacker can resolve any card abilities that allow him to modify the defense dice. Then the defender can modify his defense dice in one or more of the following ways as many times as possible:...

Attacker modifies the green dice first.

Aaa right...somehow i was sure its the opposite way. It made more sense....well...it makes none now:D

C-3PO doesn't work in the normal modify dice step. Instead of "when defending", like most cards, C-3PO is "before you roll one or more defense dice". You roll your dice before the modify dice step, so he's already added his evade result when you actually get to the step.

There are a lot of cards like this - Heavy Laser Cannon changes <critical> results to <hit> results outside of the modify dice step, for example.

Edited by kraedin

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

It's specific to the timing of this card.


"Once per round, before you roll 1 or more defense dice, you may guess aloud a number of [evade] results. If you roll that many [evade] results (before modifying dice), add 1 [evade] result."

C3PO specifically states that he triggers before the "Modify Dice" step. So the sequence is as follows:

1) Defender guesses zero.

2) Defender rolls dice and gets zero evades, triggering C3P0.

3 Defender adds one green die to the roll and set it to an evade result.

4) Modify Dice step triggers, which allows attacker to change that evade result to a focus.

5) Defender can now spend a focus to turn that focus back into an evade.

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

Eh, I dunno - he says you specify the GUESS outside of regular order, but he doesn't say when you'd add the result. Pretty obviously, you couldn't add the result before you rolled the dice, as you would have no way of knowing how many evades you rolled at that point. So clearly you must add the evade result AFTER rolling at some point - it's just the assumption (which the OP proposes a clarification that would address) that this addition is done in the normal sequence of events.

Edited by xanderf

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

The sticky point with that comparison is that HLC does specify "immediately" on the card, while C-3PO doesn't. Which is why I think Kraedin has it. If C-3PO's added result came as part of the modify dice step, the interaction with Lando(crew) specified in the FAQ wouldn't make any sense as there is no Modify Dice step in that action's roll; C-3PO applies as part of the Roll Dice step and so adds an (evade) result to the pool before the attacker modification step.

So just to be sure:

I roll 3 eyes on evade>use my focus>opponent CANNOT use crackshot now cause his turn to change dice already passed?

(Offtopic i know but similar scenario)

Edited by Vitalis

So just to be sure:

I roll 3 eyes on evade>use my focus>opponent CANNOT use crackshot now cause his turn to change dice already passed?

(Offtopic i know but similar scenario)

That was the case, but a previous errata has changed the wording of Crack Shot to "When attacking a ship inside your firing arc, at the start of the ‘Compare Results’ step, you may discard this card to cancel 1 of the defender’s [evade] results."

Edited by FireSpy

So just to be sure:

I roll 3 eyes on evade>use my focus>opponent CANNOT use crackshot now cause his turn to change dice already passed?

(Offtopic i know but similar scenario)

If the card had not been errata'd, then yeah, that'd be the correct interpretation.

But FFG errata'd the card - it no longer works as printed, now, and instead triggers specifically at the beginning of the 'compare results' step. IE., not how you'd assume it to trigger, during the 'attacker modifies results' step.

So Crack Shot could still cancel one of those evades.

So just to be sure:

I roll 3 eyes on evade>use my focus>opponent CANNOT use crackshot now cause his turn to change dice already passed?

(Offtopic i know but similar scenario)

No. Crackshot specifically acts during the Compare Results step, which occurs after the modify dice step(see FAQ page 2). If you spend that focus during your modify dice step, the attacker gets to spend Crackshot to cancel one of them, leaving you with 2 evades.

edit :ph34r: everywhere...

Edited by Otacon

He can use crackshot, since crackshot is in the compare results step. He can't use juke, since you have modified your dice

You can....uh, nevermind....lol

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

This isn't strictly accurate. Both of these elements are dice modifications, in that they modify dice.

They just don't happen in the relevant dice modification phases, they happen immediately after the roll.

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

This isn't strictly accurate. Both of these elements are dice modifications, in that they modify dice.

They just don't happen in the relevant dice modification phases, they happen immediately after the roll.

Correct. More accurate would have been to say they aren't abilities that trigger in the Attack/Defender Dice Modification step.

Defender modyfies the green dice first. Then attacker.

Incorrect. Whoever threw the dice is always the last to modify them. So when rolling defense dice, the order is 'attacker modifies, then defender modifies'.

This ruling does seem to contradict the established modification sequence, which would seem to call for an errata on C-3P0's card as the OP suggests.

He doesn't need an errata. C-3PO isn't a dice modification, it's an ability that triggers when you're about to roll dice, so it would add it's effect immediately, similar to HLC.

Eh, I dunno - he says you specify the GUESS outside of regular order, but he doesn't say when you'd add the result. Pretty obviously, you couldn't add the result before you rolled the dice, as you would have no way of knowing how many evades you rolled at that point. So clearly you must add the evade result AFTER rolling at some point - it's just the assumption (which the OP proposes a clarification that would address) that this addition is done in the normal sequence of events.

I think ffg assumes some common sense maybe, ie you add or dont add the evade depending on what you guessed, straight after you guessed and rolled. In my opinion card abilities happen immediately, like HLC, unless specified on the card. I could be totally wrong, but their seems to be a lot of conjecture on what people want the cards to be instead of what makes more common sense for them to be... like the whole dead man's switch and Tel Trevura nightmare not so long ago.

I love how they keep making the Falcon worse and worse while the Decimator gets better and better. One of (if not THE) most iconic ships in the Star Wars universe getting out performed by and ugly blob that was in one video game...

One of (if not THE) most iconic ships in the Star Wars universe getting out performed by and ugly blob that was in one video game...

What ugly blob? I thought you were talking about the Decimator.

I don't see a problem here...

Defender modyfies the green dice first. Then attacker.

Soo first you add C3PO, evade, use focus whatever, then you use Juke, Crackshot or whatever.

Nope, quite the opposite >:}

otherwise Juke would have been a limitless Crackshot!

This thread is doubly strange to me because: 1) I've never met anyone who uses C-3PO the way you suggest, I've only played against people who immediately added the evade, and 2) You opened the thread just now that the official ruling has opposed your opinion.

This thread is doubly strange to me because: 1) I've never met anyone who uses C-3PO the way you suggest, I've only played against people who immediately added the evade, and 2) You opened the thread just now that the official ruling has opposed your opinion.

1) Probably for two reasons, first because that's the intuitive way to do it (even though a strict reading of the text doesn't necessarily support it), and secondly because there's very few attacker abilities that could modify it anyway (Only R4-B11, Juke, and now Zuckuss crew, unless I'm forgetting something), so it only became a (un)common issue after Juke came out.

2) I opened the thread to find out if others see what I saw in the RAW, in my opinion (especially after the ruling), the RAI is that it should be added immediately, the card just isn't explicit about that.

Edited by FireSpy