It's gonna be more a joke list than a competitive one but still i want some feedback from you guys.

It's gonna be more a joke list than a competitive one but still i want some feedback from you guys.

Step 1) maybe find a better name.
Step 2) Drop all the bombs
step D) Profit
Step 4) Drop the tracers and one of the seismics and add in thermal detonators.
Edited by Panic 217I'm not sure what you're looking for in a "joke" but I can't imagine an ineffective list being that fun to play
especially not cluster missiles, which get farted out modless and only get gced once per round
for ships such as these that can't get mods after firing ordnance, you basically need homing missiles or Concussion w/long range scanners (which ks can take)
in all honesty, though, the K-wing is a pretty sh*tty ordnance platform. It's expensive, has (ironically) no K turn and has a turret upgrade to fill in 2ndary weapon needs. Not to mention it's also got the amazing A-SLAM + conners route, which just destroys with Sabine (who makes a nice home in Miranda, who coincidentally has a very high PS to abuse seismics with)
ordnance without jumpmasters is basically going to come down to Tie bombers, who are cheap enough to be able to load missiles without getting prohibitively expensive and can perform honest to god K-turns
Miranda herself may actually make a terrifying ordnance platform with 5 dice homing missiles, but she's just one K
if you make a list out of this, you will get rid of this KKK nonsense and call it "Ride of the Valkyries"
Warden (homing, extras, seismics, gchips) [32]
Warden (homing, extras, seismics, gchips) [32]
Warden (sabine, conners, extras, A-SLAM) [33]
[97]
so upgrade the seismics to thermals for 99
Maybe once the Long Range Scanners come out?
I'm not sure what you're looking for in a "joke" but I can't imagine an ineffective list being that fun to play
especially not cluster missiles, which get farted out modless and only get gced once per round
for ships such as these that can't get mods after firing ordnance, you basically need homing missiles or Concussion w/long range scanners (which ks can take)
in all honesty, though, the K-wing is a pretty sh*tty ordnance platform. It's expensive, has (ironically) no K turn and has a turret upgrade to fill in 2ndary weapon needs. Not to mention it's also got the amazing A-SLAM + conners route, which just destroys with Sabine (who makes a nice home in Miranda, who coincidentally has a very high PS to abuse seismics with)
ordnance without jumpmasters is basically going to come down to Tie bombers, who are cheap enough to be able to load missiles without getting prohibitively expensive and can perform honest to god K-turns
Miranda herself may actually make a terrifying ordnance platform with 5 dice homing missiles, but she's just one K
if you make a list out of this, you will get rid of this KKK nonsense and call it "Ride of the Valkyries"
Warden (homing, extras, seismics, gchips) [32]
Warden (homing, extras, seismics, gchips) [32]
Warden (sabine, conners, extras, A-SLAM) [33]
[97]
so upgrade the seismics to thermals for 99
Yeah KKK maybe is not the best name but the real name would be [FREEDOM INTENSIFIES].
As i'm not a big fan of leaving one ship without his homing missiles i made some changes to the list you posted and this came out.
This list could be effective depending on your match ups and how skillfully you deploy the bombs, but the sad news is that if you actually face triple U-Boat, they fire first and it's probably going to spell sad times for the Rebel squad.