Alternatives to Lambda

By kelpie, in Star Wars: Age of Rebellion RPG

Hi all

my PC got a lambda as part of starting asset (that was damaged, they repaired)

they are thinking about searching for a new starship, 'cause the lambda is a little "tricky" (transponder turned off and lambda stated as "crashed and destroyed" in a fake crashing incident some times ago) and they can't feel safe using it.

At the moment is just an idea, but in the future they could ask for Alliance Command to give them a different ship. Of course that lambda could be a good thing in the hand of other Operatives (i'm thinking about smuggling and infiltrating) but for their need is not a really good option, so it makes sense the AC could give them a different ship. That does'nt mean giving them the Epi VII Millenium Falcon, of course, but also not a complete wreck

what did you suggest as an alternative?

i'd like to put something slightly different from standard YT-1300 and SpaceTurtle (Gthroc 720); GX-1 Short Hauler could be next good choice (and it's canon now!) but i'd like something a little different 'cause the Lantillian is main ship of another playing group since WEG era

i'm searching for something official (as i banned unofficial material from campaign) so i had to skip past the mega topic of ship in the EotE forum; i also would like some sort of deckplans or blueprint or interior maps...

YT 2400?

what about the Nova Courier from Fly Casual? it's not so common but quite widespread.

And if you're wanting something a little bigger then the Wayfarer is very customisable, as is the VCX-100 from Keeping the Peace, although both are a handful to fly they can be modified to suit most groups and can pack some serious firepower with their larger silhouette.

Loronar E9 is a favorite of mine.

Since you've banned anything other than published material you really don't have a big list to choose from.

Also how big is your party?

The YT-1760, in Far Horizons. Cheap, but with a decent passenger capacity, and a small crew requirement.

Also how big is your party?

The party is 4 people big; however they have some soldier complements on the base and they could need some transport

Loronar E9 is a favorite of mine.

Since you've banned anything other than published material you really don't have a big list to choose from.

Loroner E-9 is a good ship; and i found also a good deckplan (not awesome, but still decent)

Also the Gymnsor 3 seems cool (and deckplan-ned!!! :D ) but i fear too big

and the battle-axe-shaped Starlight has some pretty decent deckplan and pictures

but all of them is not really convincing :\

an alternative could be give them a couple of A-24 Sleuth; good scout ship and having 2 of them could greatly increase flexibility, but also means someone else apart from Ace should buy some skills to pilot them :\ (and all of them in a single craft so thight could not be a really easy thing for long trips xD )

Are you looking for silhouette 3, 4 or 5?

Are you looking for silhouette 3, 4 or 5?

mainly sil 4, just like the Lambda

however, if they ask Alliance Command to change their complement ship, they implicitly accept whatever the AC give them :)

(and hopefully give them "what they need for their mission", but in reality is more "what they have")

The YV-929 packs quite the punch, and would do well for a group of combat focused characters.

How about the Baudo-Class Star Yacht from Desperate Allies. 250,000/9. Sil 4 speed 4, +1 handling. Carries 10 in luxury (so lots more if it's stripped out!) and has 6 hard points.

Otherwise there is the MC-18 and Kappa from the same book.

The ILH-KK Citadel from the Edge core book crew of 3 with a good passenger capacity (14) for soldiers

On the flip side the HWK-290 in the F&D core rule book (2 crew and 2 passengers) is a nice ship combining freighter with fighter but you won't have the ability to move troops

I depends how much cargo space, speed, weapons and armour/shields you want too.

Since it must be "official" the one that came to mind for me is the YT-2400 (in the remake of Ep. IV it makes an appearance). There are several quality deckplans out there.

Oh, and when the PCs hand the Lambda over, make sure the acquisitions officer makes a comment such as, "Yes, this will do nicely for those special ops contingency plans Captain Solo was working on".

I'm also a fan of the ILH-KK Citadel. In addition to its nice stats, the fluff text describes it as having a pair of docking clamps for carrying starfighters, so the group can carry a small fighter escort with them in case anyone wants to invest in some piloting abilities. That said, the Citadel is a definite step up from your basic freighter or shuttle, so it might be better to save it for when their contribution rank goes up.

Cool, a lot of reply here :)

ok just a couple of notes

a) when i say "official" i mean official for FFG; there are a lot of very nice and cool ship on this forum's thread, i know; however, i forbid unofficial species menagerie and other house rules so i have to forbid also ship not in books we own

b) i'd like something they can use in lieu of lambda ship as freighters. So, pretty similar cargo capacity (maybe less troops and more cargo holding) and not higher price value ('cause Alliance is not doing charity :D )

The YV-929 packs quite the punch, and would do well for a group of combat focused characters.

that's nice. Ok maybe not the "nice looking" ship but seems the ship an "honest merchant" can use

How about the Baudo-Class Star Yacht from Desperate Allies. 250,000/9. Sil 4 speed 4, +1 handling. Carries 10 in luxury (so lots more if it's stripped out!) and has 6 hard points.

it's good and there are a lot of deckplans; also if i remember correctly is canon, and that's really a good thing.

however, i fear it's too... luxury... to be ship for "merchants"

Otherwise there is the MC-18 and Kappa from the same book.

Is'nt the Kappa an assault ship?

I don't know if you'd call the YV-929 an 'honest merchant' vessel, as it is an assault transport, and the Empire slapped CEC with fines because of its distribution. If you put Rebels inside of a YV-929, you're likely to get boarded by Imperials, because they already suspect a number of the ships have fallen into Alliance hands. The Kappa, too, is a restricted troop shuttle, similar to the Sentinel. If the players feel unsafe flying a Lambda, both of those options wouldn't solve the problem.

If you want subtlety, freighters are your best choice. Any number of ships found in Fly Casual would work. But, if you want ship options with deckplans, here are some official ones: the ZH-25 Questor, the Starlight-class light freighter, the Starwind-class, and the Barloz-class,

Ouch yeah the YV is not really for honest merchant... i was confused by images x_x

i read the description and yeah, it would arise suspicion...

the starlight and questor is something i already put on list; afaik the barloz is way bigger than lambda. the starwind... cool and deckplan'ned :D

Why not just use the base stats from the Lambda and make it a custom job by Incom or the MonCals. It could be a limited design that combines the features of two different ships, so it would be totally unique and be manufactured before either Incom or the MonCals defected to the Alliance.

The Telgorn 4R3 from Dangerous Covenants looks like an honest merchant...

After reading your advices, and looking into the books, i decided for the Loronar E-9

it's a pretty design, there are a lot of deckplans on the book and can be easy to maintain/repair

plus it comes with long range sensors and a couple of turretted laser and that's nice :)