First attempt at a jinteki deck

By Misfit Toy, in Android: Netrunner Deck Building

This is my first attempt at a jinteki deck please let me know what could make it better. Attempting a taxing possible shell game.

NetRunner Deck - prototype

prototype (49 cards)

Jinteki: Personal Evolution

-- Agenda (0 cards)

3 Braintrust

3 Nisei MK II

2 Priority Requisition

1 Private Security Force

-- Asset (0 cards)

2 Aggressive Secretary

2 Cerebral Overwriter

2 Ghost Branch

2 Melange Mining Corp.

3 PAD Campaign

3 Project Junebug

3 Snare!

1 Zaibatsu Loyalty

-- ICE (0 cards)

2 Caduceus

2 Data Mine

3 Enigma

2 Neural Katana

2 Quicksand

3 Wall of Static

2 Wall of Thorns

-- Operation (0 cards)

1 Closed Accounts

3 Hedge Fund

2 Neural EMP

Made some changes to the deck thoughts?

prototype 2.0 (49 cards)

Jinteki: Personal Evolution

-- Agenda (0 cards)

3 Braintrust

3 Gila Hands Arcology

3 Nisei MK II

3 Private Security Force

-- Asset (0 cards)

2 Aggressive Secretary

2 Cerebral Overwriter

2 Ghost Branch

2 Melange Mining Corp.

3 PAD Campaign

3 Project Junebug

3 Snare!

-- ICE (0 cards)

2 Caduceus

3 Enigma

2 Neural Katana

2 Quicksand

3 Wall of Static

2 Wall of Thorns

-- Operation (0 cards)

1 Closed Accounts

3 Hedge Fund

2 Neural EMP

my advice is to get Honor & Profit. You're clearly working from a limited card pool, and it's severely hurting you. Go down to 20 agenda points. You don't seem to have Fetal AI, or Ronin, which are kind of key cards for PE. I don't think Tag Punishment is a great line to follow in Jinteki as there are much better choices for the PSF agenda slots.

Your ice choices are also very binary: "they're "on" when the runner doesn't have breakers, but are "off" when the breaker is installed, as their cost to break will be trivial due to low strength and few subs. This ice works best with program destruction, so consider Marcus Batty and Destroyer type ice to dismantle their rig.

Edited by Grimwalker