more questions...

By VR*, in 2. AGoT Rules Discussion

After win in military challenge claim 2 and Robb as the attacker - what goes first claim or Robb's ability??? and can a singel character be killed twice one form claim second from ability ???

When Renly is an attacker does Rodrik Cassel have +2 to str as the defender? or "immune" prevents only from abilities triggered directly at Renly???

If herald is played in a setup phase can i choose a character or not ???

VR* said:

After win in military challenge claim 2 and Robb as the attacker - what goes first claim or Robb's ability??? and can a singel character be killed twice one form claim second from ability ???

Claim ALWAYS goes first. You cannot play any Responses to winning the challenge (or anything else that happens when you resolve a challenge) until all the steps for resolving a challenge (determine winner, settle claim, award unopposed if applicable, award Renown if applicable) are complete.

A single character could be killed twice - first for claim and a second time with a challenge Response - assuming that it was saved from the first kill. Not only is it impractical to kill a character that is already dead, it is against the rules. However, if the character is not actually dead because it was saved from claim, it could be hit a second time with an effect like Robb.

VR* said:

When Renly is an attacker does Rodrik Cassel have +2 to str as the defender? or "immune" prevents only from abilities triggered directly at Renly???

Immunity only protects from effects that are applied directly to the immune card. Attacking with Renly does not stop you from using character abilities to modify your own characters for defense. Rodrik's +2 to himself is not blocked by Renly's immunity. Now, if Rodrik said something like "while Rodrik is defending, attacking characters get -2 STR," Renly's immunity would shut that down - for Renly alone - because it is trying to directly change Renly.

VR* said:

If herald is played in a setup phase can i choose a character or not ???

No. No card abilities are active or can be triggered in Setup (unless they specifically say so). ANY card with an "after you play this card from your hand" effect is neutered during Setup.

but Eddard in setup gets one power becouse its not "play from hand" but "enters game" or no exeptions -ALL cards doesn't work ???

All cards do not work.

For complete clarity, the following is from the game's FAQ:

(2.1) Card Effects in Setup
Cards revealed during setup do not trigger card
effects. This includes cards that contain the
text "When put into play" or "When played
from your hand." No actions may be taken
during the setup phase.

With the exception of the keywords "Limited" and "Setup," which are specifically defined in the rules as applying during Setup, cards may as well be blank before the first Plot Phase begins.

ktom said:

You cannot play any Responses to winning the challenge (or anything else that happens when you resolve a challenge) until all the steps for resolving a challenge (determine winner, settle claim, award unopposed if applicable, award Renown if applicable) are complete.

So Red Vengeance is also played after determening unopposed and Renown?

No. It has magical word "cancel".

Correct. Saves and cancels represent the only true interrupts in the game. They are played in (the appropriate) Step 2 of the challenge resolution framework action window. Responses that do not contain the words "save" or "cancel" have to wait. Essentially, the challenge resolution framework action window looks like this:

1a. Initiate determination of challenge winner
2a. Save/Cancel opportunity against determination of challenge winner
3a. Resolve determination of challenge winner

1b. Initiate claim effects (if attacker wins)
2b. Save/Cancel opportunity against claim
3b. Resolve claim

1c. Initiate awarding of "unopposed"
2c. Save/Cancel opportunity against awarding unopposed
3c. Resolve awarding of "unopposed"

1d. Initiate awarding of "Renown"
2d. Save/Cancel opportunity against awarding Renown
3d. Resolve awarding of "Renown"

4. Resolve passives for any and all of what happened in 1a-3d

5. Opportunity to trigger (non-Save/Cancel) Responses for any and all of what happened in 1a-4

6. End phase (take moribund cards off the table)

So unless the Response has one of the "magic words" ('save' or 'cancel'), it has to wait until Step 5. But Red Vengeance specifically cancels the determination of challenge winner, so it can only be played in Step 2a.

Red Vengeance is kind of a cool card in that it is pretty much the first Save/Cancel Response that can be played anywhere other than 2b during challenge resolution.

ktom said:

But Red Vengeance specifically cancels the determination of challenge winner, so it can only be played in Step 2a.

Hmmm. Shouldn't be step 2b? As I read, It cancels claim (Martell player is still losing challenge).

Rogue30 said:

ktom said:

But Red Vengeance specifically cancels the determination of challenge winner, so it can only be played in Step 2a.

Hmmm. Shouldn't be step 2b? As I read, It cancels claim (Martell player is still losing challenge).

You are correct. I had a "brain fart" because of the reassignment of claim. That's what I get for not reading the card when going into this level of detail. sonrojado.gif

Thanks for the explanation.