Soontir at 34 without TC

By polmoneys, in X-Wing

Soontir Fel
Expert Handling 2
Autothrusters 2
Experimental Interface 3
Royal Guard TIE 0

We lose Stealth Device and Barrell roll + Boost ( you can do it the other way around)

We win some anti ordnance tech and some anti Ghost + Hera crew (crazy 1 point upgrade) + FCS k-turning non stop

With Palpie around I can see it as durable as the classic PTL + SD for one less point.

Thoughts?

note, is absolutely worthless v Deadeye Jumpmasters

it's a bit inflexible too, since you can't go full on operation turtle with double focus + evade

but that unfortunately relegates you to a predictable dial and a NEED to BR every. single. turn. and not every turn you want to do that. PTL allows more flexibility

but that unfortunately relegates you to a predictable dial and a NEED to BR every. single. turn. and not every turn you want to do that. PTL allows more flexibility

I think this is the danger to get soontir extra focus you have to barrel roll. And there are lots of times you don't want to do that.

It's not awfully if your local meta is jam packed with things that target lock (Vader for example) but it's really not flexible.

but that unfortunately relegates you to a predictable dial and a NEED to BR every. single. turn. and not every turn you want to do that. PTL allows more flexibility

I think this is the danger to get soontir extra focus you have to barrel roll. And there are lots of times you don't want to do that.

It's not awfully if your local meta is jam packed with things that target lock (Vader for example) but it's really not flexible.

problem with that example is if your meta has lots of Fels then it probably has PS 11 Vaders too... so yea, it can ditch LAST TURNS TL... but oh no... your imperial list with Fel in it has 0 ways to stress the opponent so he'll just take his second action as a TL every turn.

This would be better on Carnor.

This isn't a bad ship for 34pts, but it's nowhere near as flexible or powerful as the 35pt PTL. Like it or not, PTL is so insanely efficient (broken?) on Soontir that there is no reason to run anything else on him, ever. His value-to-cost ratio with PTL is insane, and it's why you see him soooo darn much, and why he's been around and competitive for the past two years (even before Autothrusters and Palpatine).

thanks for your inputs, agree it's less flexible but against Omega Leader or Super Dash or Brobots (plenty in my area) feels worth trying it. I'm sure it needs to fly a bit different than classic 35pts Soontir.

Also there will be times when you want to BR first, and then boost, say to avoid a rock or another ship, but with this you are relegated to taking it second.

Sorry, but this will make this ship increasingly way too predictable.

if you want a 34 soonts, just go targeting computer :D

I've actually tried this a couple of times, and while it's of course not as efficient (or as good) as PtL on Soontir, it has been interesting. Interceptors are my favorite ship, and Soontir my favorite pilot, but lately I've been getting bored with the same old PtL Soontir (even as good as it is). I really wish there were other interesting things to do with him.

The list I was playing around with:

Soontir Fel (34)

Expert Handling

Royal Guard TIE

Experimental Interface

Autothrusters

Omega Leader (26)

Juke

Comm Relay

Colonel Jendon (37)

ST-321

Emperor Palpatine

Edited by Eisai

..., but lately I've been getting bored with the same old PtL Soontir (even as good as it is). I really wish there were other interesting things to do with him.

I feel you.

I'd go with moar ships, something like:

Omicron Group Pilot (21)

Emperor Palpatine (8)

"Wampa" (14)

Soontir Fel (27)

Expert Handling (2)

Experimental Interface (3)

Autothrusters (2)

Royal Guard TIE (0)

Baron of the Empire (19)

Crack Shot (1)

Autothrusters (2)

TIE/v1 (1)

IF you were to put a Soontir like this on the table I would pick Daredevil over EH every time. You can't shake locks, but the repositioning is miles better.

Imagine this; a Soontir that doesn't do a hard 2. 8O

Edited by Joostuh

IF you were to put a Soontir like this on the table I would pick Daredevil over EH every time. You can't shake locks, but the repositioning is miles better.

Imagine this; a Soontir that doesn't do a hard 2. 8O

I really wish there were other interesting things to do with him.

Soontir Fel (36)

TIE Interceptor (27), Royal Guard TIE (0), Expose (4), Experimental Interface (3), Targeting Computer (2)

... now isn't that interesting? I call it One-shot Soontir.

EH wouldn't give him stress due to already having the BR action, so no focus...

Or am I missing something?

Edit: Nvm.

Edited by GreatMazinkaiser

With Palpie around I can see it as durable as the classic PTL + SD for one less point.

Thoughts?

If you're proposing a build that wants to be as durable as the classic PtL + SD build but includes neither, it's just not going to be as durable.

However, that's no reason to write it off entirely. Using EI, you can still get a focus/evade stack while also laughing at all the people who brought OL (presumably without VI) thinking he would soft-counter all the Soontirs they met that day.

Breaking FCS may be worthwhile, too.

Forcing VI Vader to reacquire his TL every turn is also a subtle but very significant thing to do. ATC Vader wants to TL once and then focus/evade stack every turn until his target's dead, but if you lock up one of his actions on reacquiring a target lock-- that you cast off while doing a barrel roll-- means that Vader is also probably barrel rolling with his second action if he wants to keep you in arc. Which means that his attack's going to be unmodified apart from the free crit. Hurts his efficiency a lot and it drops his ability to defend against other attacks. And if it's not VI Vader, then it's up to your initiative bid, but you could just break that ATC entirely, which would be great for Soontir.

I guess he'd also do good against Long Range Scanners, if they become a thing in spite of Guidance Chips, but then you're into play/counter-play mind games while your opponent basically forces you to barrel roll a bunch on the approach before the dramatic reveal that his true target was someone else.

I think in the end, EH Soonitr is an anti-meta choice that does a better job against a substantially smaller slice of the meta than the meta Soontir. In all of the cases that I've named above, taking regular Soontir doesn't put you at much more of a disadvantage than before, and his normal bag of tricks is probably enough to do the job-- or at least make a good game out of it. If you could guarantee your tournament matchups, then it'd be a different story. But I think the payoff's too marginal, and too chance-y, to seriously consider it.

I love 34 point targeting computer Soontir too much for words. Less tanky but with uncle Palp it's good enough and the offense added by the target lock is pretty gross honestly.

Edited by nigeltastic

If by some fluke anyone runs Conner rain and soonts, the ta variant outputs enough damage to slay the connered enemy while focus alone is less reliable

I hate to say it, but if you are getting tired of flying PTL Soontir, then it's time to try some other pilots or ships altogether. He is just so much better with PTL, that if you aren't going to fly him with it, you are losing so much value you are better off looking at other options.

Feel free to try it, but count me in the party that instantly no longer fears Soontir without PTL.

I was toying around with this exact build the other day. I think it would be a nice fun surprise in a casual game. It does have practical applications against a lot of tech out there. Pair it with Carnor Jax for some seriousness.

Free your mind.