Damn Your "EXECUTOR COMING" FFG!

By Joe Boss Red Seven, in Star Wars: Armada

I saw this and jumped, then realized it was for that card game thingies... Phooey!

I get all the **** card game I can ever hope to deal with in The STAR WARS MINIATURES Games...

:lol:

swc26_preview3.jpg

AND still no ARMADA News!

:rolleyes: :o :(

Growl, Snarl, Aggravated, Furious-like!!!

:o :huh: :angry:

Popcorn here! Get your popcorn!

Popcorn here! Get your popcorn!

Gimmie a extra-EXTRA Large with a nice Soda Pops!

:D

Good! Your hate has made you strong.

Imma's mad as a **** hornet!!!

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Intensify forward news cycle!

They've been putting out news regularly over that last few weeks.

Patience...I sense...Armada news...

FFG Troll Level: 9.5

Intensify forward news cycle!

FFG get your SLOW-asses busy!

:lol:

eae3e39850b4a36762d747e24ea68c99.image_.

FFG Troll Level: 9.5

It IS kinda good...

:P

Edited by Joe Boss Red Seven

Does anyone else see that picture and immediately think "THIS WAY TO PLANET" because, seriously, that ship is just a giant arrow?

Executor approaching planet:

swc26_preview3.jpg

Executor passing over planet:

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Edited by Reinholt

Done YET FFG?

:ph34r:

executor04.jpg

Again, I would so love to have this ship..... it would be freakin HUGE!! But I want other ships first! Sorry Guys!

Again, I would so love to have this ship..... it would be freakin HUGE!! But I want other ships first! Sorry Guys!

Rebel scum.

Yeah, our local FB group had the same post.

FFG staff in the group were silent, of course, lol.

Gee...I wonder why

I just wonder how upset everyone would be if they caved and put one out that was only half again the size of an imperium

Have to confess when I saw that photo my first thought was the trigger had been pulled. Unfortunately my marriage and my bank account both breathed a sigh of relief when I realized this was the card game. Man, kids don't have to eat every day, do they? (Apparently they do. Who knew?)

Yeah, that image tricked me as well. I don't need no stinking cards. Gimme my plastic!!

I want this ship to be so big it has to be shipped in a guitar case.

Have to confess when I saw that photo my first thought was the trigger had been pulled. Unfortunately my marriage and my bank account both breathed a sigh of relief when I realized this was the card game. Man, kids don't have to eat every day, do they? (Apparently they do. Who knew?)

Yeah, but you can feed them Raman noodles for a few meals a week to get an SSD. So-so nutrition is temporary, an SSD model will be passed down from father to son...

If only there was a way to do it that didn't involve loss of Marital benefits. ;)

FFG Troll Level: 9.5

To be fair...FFG *reaaaaalllllly* likes re-using art between their game series.

Still, only looks like a single picture of the Executor, there, which makes it a bit more of a stretch.

(Compare an earlier announcement with no less than 3 new paintings of Ahsoka Tano. THAT one points, to me, more like a sure thing that some other games are going to see her show up. Maybe Jun Sato's Pelta-class 'Phoenix Home'? Or CR90-type 'Liberator'?)

So I'm all for an amazing Executor Super Star Destroyer for Armada, being an Imperial Centered player. But the one key point that needs to be solved is balance. Sure maybe having no movement, or defense tokens. Limiting the armament on something of this scale would be ridiculous to even think of. The only thing I can think of is maybe having the rebels use the Pride of the Republic (Mandator II Class Star Dreadnought). This is all probably on the SSD Thread but that's a lot of reading to go through haha. To be totally honest I would sink $400 into getting two Dreadnought Class Star Destroyers. Not all at once of course. *** Lies to self ***

So I'm all for an amazing Executor Super Star Destroyer for Armada, being an Imperial Centered player. But the one key point that needs to be solved is balance.

I think the other thread on the ship beat this topic to death. Basically, it's one of two things:

  • FFG decides that the ship was more of a 'command ship'/carrier literally...with little or no armament, itself...nor even game-breaking shields or defenses...just a TON of fighters and command and control/fleet support abilities (IMHO, unlikely, but certainly the easiest way to handle it)
  • Armada gets its own 'Epic' scale, with doubled everything (more problematic to my mind - where on earth could you possibly find 12' x 3' of play space?!), and the ship is the nightmare super-battleship so many people (and certainly the EU) seem to want. But, obviously, only playable in Armada-Epic...not regular-scale or tournament games.
Edited by xanderf

So, I've seen a fair bit of discussion on how you'd treat the SSD to keep it balanced. There's the obvious high points cost, but who wants a ship that makes your navy a single ship versus a flotilla?


There's the valid point of the insane levels of armor, shielding, and weapons this beast would carry.


There's also the concern of size, even given the sliding scale.



To these points, I'd have to say;


1. Size of the miniature: I feel the size is a non-issue. I have the Collector Fleet electronic SSD, and it's about the length of the X-Wing Corvette. I don't think it would break the game that badly size-wise to scale it up just a bit beefier, maybe another 4 to 6 inches or so longer. This should drop the price point at around the same range as the X-Wing Corvette (perhaps 50.00 dollars higher?). A little steep, sure, but hardly a bank breaker.



2. Points cost: I don't have the cards in front of me, but I feel safe in saying if you fielded this beast, the rebel player is probably dropping 2 to 3 MC-80's, several CR-90's, a couple of Assault Frigates, etc. Say, between 2 to 4 of each rebel ship out so far? So yeah, I trust FFG to make the points cost fall in line to balance.



3. Making it balance: Now here we probably have to think outside the box. I don't like the idea of just giving the SSD an insane cost and calling it a day. However, I've seen some talk in the threads about how we might treat Platforms and Space Stations, and it got me thinking. What if...


Instead of giving the SSD an insane shield and hull code, we were to split the ship into zones, and give each hull zone properties. Essentially, treat each section as if it were a ship. Each section would have its own hull code, shields, fire arcs, as well as some synergistic abilities. Players could hammer down and disable/destroy sections of the ship, reducing it's overall effectiveness, while still keeping it on the table and having it be a threat.


It would also add a thematic element to its role in the game. Aft section destroyed; ship can no longer maneuver and weapons in this arc can no longer fire. Forward section destroyed; weapons in this arc may no longer fire, command dials and may no longer be used, commander removed from game (symbolic of the bridge being destroyed). Not sure what to do for port and starboard, but I'm sure something could be cooked up.



Myself, I think I'd prefer this over seeing it come out with insane numbers of attack dice that all fire every round until you chew through its 6 point shields and then do like 18 to 24 damage to its hull.


Just a thought.


Edited by Arowmund