Mist Hunter Leaked!

By Dr Lucky, in X-Wing

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

And it's a meaningful plus to PS over the B-wing. (And because of the EPT, it can be +2 to PS!)

This ship (generics and otherwise) is completely viable out of the gate.

Sometimes I just don't understand folks ...

Well, I never understood why B-Wings 1 Turns are red. It is suppose to be a maneuverable ship, hence the 2K Turn. So folks like me will always be confused.

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Ditto on the trade, I've flown at least one b wing at nearly every event I've been to for the past year, (6 sc, 2 regionals, nationals, worlds) and I've found myself getting in trouble with the barrel roll so often I pretend it's not there. I think I can find a home for these.

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Adv Sensor looks at the statement with mild shock

Pre-hard1turn barrelroll is the bacon of knifefighting!

Just as 2-K is the king of the furball.

Well, I also am buying two of each Merc expansions (and not buying the ugly ones from Rebels show)

but something tells me it's not better than B-wing, and B-wing is dead in the current meta D:

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Adv Sensor looks at the statement with mild shock

Pre-hard1turn barrelroll is the bacon of knifefighting!

Just as 2-K is the king of the furball.

Well, I also am buying two of each Merc expansions (and not buying the ugly ones from Rebels show)

but something tells me it's not better than B-wing, and B-wing is dead in the current meta D:

Pre-hard1turn barrel roll also leaves you stressed with no modifier for your shots. And the 2K is both predictable AND incredibly easy to block. Having 2 options for the k-turn at least makes it marginally harder to block both. And you can still get the barrel roll on 1 G1A if you want it for another point.

Juke + Sensor Jammer is intriguing on these. But I'd probably go FCS so you can evade all day long but still have something to modify your attack dice.

Primarily I see the PS 3 as a cheap way to bring Boba, Greedo, or even a tactician.

Gand Findsman + Calculation + Boba Fett = 27 points

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Adv Sensor looks at the statement with mild shock

Pre-hard1turn barrelroll is the bacon of knifefighting!

Just as 2-K is the king of the furball.

Well, I also am buying two of each Merc expansions (and not buying the ugly ones from Rebels show)

but something tells me it's not better than B-wing, and B-wing is dead in the current meta D:

Pre-hard1turn barrel roll also leaves you stressed with no modifier for your shots. And the 2K is both predictable AND incredibly easy to block. Having 2 options for the k-turn at least makes it marginally harder to block both. And you can still get the barrel roll on 1 G1A if you want it for another point.

Better have 3 red dice with stress and no mods than no stress and a mod for 0 red dice.

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Adv Sensor looks at the statement with mild shock

Pre-hard1turn barrelroll is the bacon of knifefighting!

Just as 2-K is the king of the furball.

Well, I also am buying two of each Merc expansions (and not buying the ugly ones from Rebels show)

but something tells me it's not better than B-wing, and B-wing is dead in the current meta D:

Pre-hard1turn barrel roll also leaves you stressed with no modifier for your shots. And the 2K is both predictable AND incredibly easy to block. Having 2 options for the k-turn at least makes it marginally harder to block both. And you can still get the barrel roll on 1 G1A if you want it for another point.

Better have 3 red dice with stress and no mods than no stress and a mod for 0 red dice.

You're assuming a pre-barrel roll into a 1 turn is the only way to get a shot...

Hey, being able to choose if you want to hunt Soontir/aces or shoot with Vessery during deployment is nice.

So, will Scum have it's own version of BBBZ?

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

that's a B-wing that traded shield for a hull (duh) Barrelroll for Evade (DOH!) and the glorious K2 for two Ks and sliiiiiiiiiightly less red dial.

it won't v_v

I'll take the barrel roll for evade trade. 1 shield for 1 hull doesn't overly concern me. You might, every great one in a while, take an extra crit as a result. But only if the crit hits exactly on that 1 hull extra. And I'd rather have 3 and 4 k-turns over the 2K that can't even clear a large base ship. As someone planning to buy at least 2 myself, I can guarantee they'll make it to the table. I've been playing zuckuss and 4lom since they were spoiled and have already put together some lists with both the PS3 and PS5 generics (in different lists) since getting confirmation of the point costs.

Adv Sensor looks at the statement with mild shock

Pre-hard1turn barrelroll is the bacon of knifefighting!

Just as 2-K is the king of the furball.

Well, I also am buying two of each Merc expansions (and not buying the ugly ones from Rebels show)

but something tells me it's not better than B-wing, and B-wing is dead in the current meta D:

Pre-hard1turn barrel roll also leaves you stressed with no modifier for your shots. And the 2K is both predictable AND incredibly easy to block. Having 2 options for the k-turn at least makes it marginally harder to block both. And you can still get the barrel roll on 1 G1A if you want it for another point.

Better have 3 red dice with stress and no mods than no stress and a mod for 0 red dice.

You're assuming a pre-barrel roll into a 1 turn is the only way to get a shot...

That's the furball logics here xD

It's a B-wing when no one is playing B-wings. I don't see this ship getting much usage with the new meta upcoming.

No no, it's a more expensive, worse B Wing. Cannon slot and native Barrel Roll for Crew and Illicit slots and 1 ship being able to pay 1 point for a TB and Barrel Roll? No frigging trade.

Scum why do you always get worse things? Scum BBBBz list? mmmnope.

Still looking forward to 4LOM, but the generics are disappointingly too expensive.

Screw that, it holds CREW FOR EPIC NUKING!

Screw that, it holds CREW FOR EPIC NUKING!

Up to an average of 2 points per G1a and you can get 4 of them and nothing else. It's plausible that might not be terrible, but I doubt it.

I'm thinking 4 LOM/Mist Hunter, Boba/Inertial Dempeners, 2 Intel Agents/Inertial Dampeners. Maybe not terrible, but gets brutally torn to bits by TLTs.

Indeed. Four of them is a respectable heavy fighter squad - although four generic G1-As needs to be balanced against five 'clean' Khiraxz. I think Freelancers with Outlaw Tech is a nice simple squad.

Three of them gives you a lot more to work with, though.

  • Gand Findsmen, Juke, Sensor Jammer, Tactician, Mist Hunter, Tractor Beam
  • Gand Findsmen, Juke, Sensor Jammer, Tactician
  • Gand Findsmen, Juke, Sensor Jammer, Tactician

Will the PS3 Generic find room in anybody's list when a TLT Y-Wing is roughly the same cost and HP?

No. It can't compete with the consistency of a TLT.

I could see maybe replacing one TLT Y with a PS3 Mist Hunter/4LOM, to force through Tractor Beam hits on high agility turtled targets and make them melt to the TLTs, but I'm not sure that's better than just another TLT.

Well, I never understood why B-Wings 1 Turns are red. It is suppose to be a maneuverable ship, hence the 2K Turn. So folks like me will always be confused.

And the Hwk is supposed to be one of most maneuvrable and fast ships out there, second only to A-wings and TIE Ints. Look what FFG has done with that one...

It's a B-wing when no one is playing B-wings. I don't see this ship getting much usage with the new meta upcoming.

This has been another "Arbitrary, subjective statement presented as indisputable fact", brought to you by the Internet.

Just because no one where you are is playing B-Wings, doesn't make it true everywhere. There were was one at my FLGS tonight; and there were 3 last week.

So it is exactly a Scum B wing +1 PS +1 Crew slot (B/wing mod) for a discount of 1 point. plus the choice of scum crews and illicits.

And a better dial.

So it is exactly a Scum B wing +1 PS +1 Crew slot (B/wing mod) for a discount of 1 point. plus the choice of scum crews and illicits.

And a better dial.

And no cannon slot. And no native repositioning actions. And a worse hull:shield ratio.

Also, 1PS is worth 0 points, not 1, per Adaptability.

I'm disappointed you can't do GGGGZ. I was hoping it would be the same cost/PS as the generic b-wing. Meeehhhhhhh.

And no cannon slot...

Remind me - how often does the cannon slot get used on B-Wings again? How efficiently does it get used?

So the G1-A isn't missing much by losing it, then?

So it is exactly a Scum B wing +1 PS +1 Crew slot (B/wing mod) for a discount of 1 point. plus the choice of scum crews and illicits.

And a better dial.

And no cannon slot. And no native repositioning actions. And a worse hull:shield ratio.

Also, 1PS is worth 0 points, not 1, per Adaptability.

I'm disappointed you can't do GGGGZ. I was hoping it would be the same cost/PS as the generic b-wing. Meeehhhhhhh.

Adaptability isn't truly free - you have to have an EPT slot to use it, and getting the EPT involves spending points to start with. Adaptability is a way of saying "OK, if you really only cared about the PS part of the deal, have a little more", not a readjustment of the general assumption that 1 PS tends to cost 1 pt for non-fodder ships.

Yes, naked the B-wing is a better deal beacuse you can squeeze in that Z. But Panic Attack was very much a thing for a while (4x B with Tacticians), and barrel roll access aside, these ships would be objectively better at it - the same build would gain a PS bid over hostile generics and a faster dial with a handy Green 3 on it for the exact same price.

It's pretty clear their intention was to balance it against the B-wing (And I suspect the extra point of PS plus a slightly better dial? Sure, that's probably worth the point) - it's not the ships fault that TLTs are squeezing B-wings out of their niche, and this ship will have been designed before TLTs hit the tables and did quite so well as they do. (Alex Davy is on record for being caught off-guard at just how effective TLTs proved in skilled hands; the perils of playtesting and not having analysts on the team, eh?)

So vs a B-wing? Fair trade. vs a TLT? Poor trade, but so's a B-wing. Wait for a balance fix. They sorted Fat Han rather tidily, so I guess we'll see. ;)

So it is exactly a Scum B wing +1 PS +1 Crew slot (B/wing mod) for a discount of 1 point. plus the choice of scum crews and illicits.

And a better dial.

And no cannon slot. And no native repositioning actions. And a worse hull:shield ratio.

Also, 1PS is worth 0 points, not 1, per Adaptability.

I'm disappointed you can't do GGGGZ. I was hoping it would be the same cost/PS as the generic b-wing. Meeehhhhhhh.

This is faulty logic, the cost of adaptability isnt 0, it's the opportunity cost of loosing your EPT slot (one of the most powerful upgrade slots in the game).

There is just no way the cost could be 22 for +1PS +EPT slot even if you think all else is equal.And most people would probably argue the mist hunter is slightly superior to the B.

I've seen it used to good effect with the likes of Ten Numb Mangler, and being able to throw four dice at any range is also not to be sniffed at.

But b-wings generally aren't exactly dominating the meta, and scum have better ships for carrying crew and cannons.

The generics just don't really feel like they have a place AFAICT. Maybe they would have pre-TLT. 4-LOM pilot, maybe, he's going to have hilarious troll value, but I just can't see myself running the generics. Like so many other ships :(

Haven´t been around for a while with work and all.

And then you come back to the forums and there is a new ´OMG!!! :blink: upgrade XXX is soooo OP!! :blink: ´-fever going around again.

Sure, TLT is nice. It is good, really good. It breathes life into Y-wings and HWK´s all over.

But to say that the B-wing is dead and buried is a gross over-statement.

And the Mist Hunter?

Look at it!

You can stash a rickety cloaking device on it; laugh at Imperials if you add a (stolen) Stygium Particle Accelarator to it!

You can put advanced sensors on it, one of the best upgrades for that particular slot.

And there is the possibility of adding the title so now for the price of 1 and a tractor beam (o dear I must take an obligatory tractor beam so I can barrel roll) to be able to barrel roll.

And last but not least; you can hire a Jawa.

Seriously people, this ship is brilliant. It is fun! And when I fly having fun, I fly well... :ph34r: