Mist Hunter Leaked!

By Dr Lucky, in X-Wing

All I said was I don't think the generics will catch on for a while. And I could be totally wrong! But right now generics are struggling across the board, and these can't carry TLT or ordnance.

I like the ship! I'm buying three! I just doubt we'll be seeing them spammed the way Daggers and Blues were in Wave 3.

I think the big thing going on for these guys in the ability to take an Evade. Even with only 1 Agility, that evade means (a) it is unlikely Spam-TLT can kill one before they shoot twice; (b) it is unlikely that two hard-hitting missiles take one out, even if it rolls no evades.

I think we'll see generics right from the get-go. The comparison with B-wings is apt ... right up until the really important stuff.

My favorite difference is the dial. White 3 banks and 4k vs 2k. This thing can hustle a little better than the B.

Indeed it is, though I think the aces for the B-Wing together with the equipment from the mist hunter make up for that.

Are you thinking Electronic Baffle?

So it is exactly a Scum B wing +1 PS +1 Crew slot (B/wing mod) for a discount of 1 point. plus the choice of scum crews and illicits.

And a better dial.

And no cannon slot. And no native repositioning actions. And a worse hull:shield ratio.

Also, 1PS is worth 0 points, not 1, per Adaptability.

I'm disappointed you can't do GGGGZ. I was hoping it would be the same cost/PS as the generic b-wing. Meeehhhhhhh.

This is faulty logic, the cost of adaptability isnt 0, it's the opportunity cost of loosing your EPT slot (one of the most powerful upgrade slots in the game).

There is just no way the cost could be 22 for +1PS +EPT slot even if you think all else is equal.And most people would probably argue the mist hunter is slightly superior to the B.

I'm not going to argue the cost of the Misthunter directly, but I will point out that 1 PS is often not worth a point (maybe it will be in the Wave 8) and that taxing upgrade slots on small ships has been more likely to make ships less efficient since those upgrades also cost points, especially lower PS ships, often without improving the resiliency.

The latter changes quite a bit as more upgrade slots are stacked and ships become more resilient, mostly on large ships, who can make longer and thus better use of those upgrades.

Edited by AlexW

Screw that, it holds CREW FOR EPIC NUKING!

Up to an average of 2 points per G1a and you can get 4 of them and nothing else. It's plausible that might not be terrible, but I doubt it.

I'm thinking 4 LOM/Mist Hunter, Boba/Inertial Dempeners, 2 Intel Agents/Inertial Dampeners. Maybe not terrible, but gets brutally torn to bits by TLTs.

Nonono, crew for YV!

Who needs the S&V B when it's S&V only crew expansion :D

It's a B-wing when no one is playing B-wings. I don't see this ship getting much usage with the new meta upcoming.

This has been another "Arbitrary, subjective statement presented as indisputable fact", brought to you by the Internet.

Just because no one where you are is playing B-Wings, doesn't make it true everywhere. There were was one at my FLGS tonight; and there were 3 last week.

That's still a small sample size, if we look at list juggler since wave 7 released the take rate of the b wing is way down.

the mist hunter is getting as much as it can over the B for that extra point

  • +1 ps
  • built in B/e mod (with access to scum crew instead)
  • far superior dial with choice of k-turns, which is just amazing on a jouster (though not as cool as segnors)
  • illict slot to replace the torpedoes

all you'll really miss is the b-roll

if running with Xizor, you can get a VI FCS thrusters Xizor (37) a FCS Freelancer, a Freelancer with Dengar and a crappy Z for 100 points

26 point Scum Club

  • Dengar Freelancer
  • r4 TLT Thug
  • Crackshot Glitterstim Blacksun Ace

25 point Scum Club

  • FCS Freelancer
  • Unhinged TLT Thug
  • Ion BTL-a4 R4 Thug

37 point club (aka, eat the crappy headhunter)

  • Slaver, gunner bossk with Zuckus (crew)
Edited by ficklegreendice

I think it could still see some play simply due to the system + crew slot combination. Also, the G1A should make a perfect damage sponge for Xizor.

Yeah it'll find a home on my team with two TLT Y's. Running the rebel equivalent to great success presently.

So vs a B-wing? Fair trade. vs a TLT? Poor trade, but so's a B-wing. Wait for a balance fix. They sorted Fat Han rather tidily, so I guess we'll see. ;)

I think the G1A comes out better against TLT than a b-wing, simply due to PS. The G1A is PS3 to the TLT and B-wings PS2, so freelancers vs thugs or blues means you can potentially kill a ship before it fires and not worry about simultaneous fire.

So vs a B-wing? Fair trade. vs a TLT? Poor trade, but so's a B-wing. Wait for a balance fix. They sorted Fat Han rather tidily, so I guess we'll see. ;)

I think the G1A comes out better against TLT than a b-wing, simply due to PS. The G1A is PS3 to the TLT and B-wings PS2, so freelancers vs thugs or blues means you can potentially kill a ship before it fires and not worry about simultaneous fire.

If you put crackshot on them it's almost guaranteed you kill one first (4vs4 that is).

So vs a B-wing? Fair trade. vs a TLT? Poor trade, but so's a B-wing. Wait for a balance fix. They sorted Fat Han rather tidily, so I guess we'll see. ;)

I think the G1A comes out better against TLT than a b-wing, simply due to PS. The G1A is PS3 to the TLT and B-wings PS2, so freelancers vs thugs or blues means you can potentially kill a ship before it fires and not worry about simultaneous fire.

If you put crackshot on them it's almost guaranteed you kill one first (4vs4 that is).

The PS3 doesn't have an EPT

I have a friend who ordered a mist hunter through Amazon, and got his today. This happen with anyone else?

Someone local has a TAP, so I think so... **** you MM!

4 of these with 4 FCS's should be better than the equivalent B-Wing version.

4 of these with 4 FCS's should be better than the equivalent B-Wing version.

The bump to PS 3 is a remarkably big deal (boom goes the Y-Wing), and the FCS and Evade combo seems like you'll have a hard-hitting ship that's reasonably durable. I'm liking it. :)

I do like the access to hard 1s and white 3&4s. Combined with the PS nudge, that's reasonable for 1pt extra.

Once TLTs stop pushing B-wing ships off the table, I think we'll see then plenty.

... If course, that's a big caveat. Until then, you might see 4LOM for that hilarious ability, but I wouldn't bank on much else, through no fault of its own.

So 'dead on arrival' might not be so far off, at least for the moment. :(

Once TLTs stop pushing B-wing ships off the table, I think we'll see then plenty.

... If course, that's a big caveat.

What makes you think that TLTs and not the aces with 1-2 post-maneuver repositioning options have killed off the B-wing?

I tried running a B-wing as a filler for a few games alongside Poe and Miranda when I started playing Rebels, and the feeling I got from it was: this thing never makes its points back. It either gets arc-dodged or blown up immediately. TLT never got into the decision of dropping a B-wing and replacing it with a Tycho (cut few other stuff from Poe and Miranda too).

In my opinion, B-wings have trouble dealing with some common components of the current meta (Imperial Aces, soon Dengar, even Corran, Poe and Dash). W hypothetical removal of tlt would not make B-wings any less bad at dealing with that.

Once TLTs stop pushing B-wing ships off the table, I think we'll see then plenty.

... If course, that's a big caveat.

What makes you think that TLTs and not the aces with 1-2 post-maneuver repositioning options have killed off the B-wing?

I tried running a B-wing as a filler for a few games alongside Poe and Miranda when I started playing Rebels, and the feeling I got from it was: this thing never makes its points back. It either gets arc-dodged or blown up immediately. TLT never got into the decision of dropping a B-wing and replacing it with a Tycho (cut few other stuff from Poe and Miranda too).

In my opinion, B-wings have trouble dealing with some common components of the current meta (Imperial Aces, soon Dengar, even Corran, Poe and Dash). W hypothetical removal of tlt would not make B-wings any less bad at dealing with that.

You ran *a* B-wing as filler... that's a whole different beast from a block of them throwing three dice attacks from overlapping arcs. BBBBZ did pretty well before 4 TLT Y pushed them to the side. They can deal with aces... what they can't deal with is a Y convoy killing one of them per turn at range 3 while ineffectively returning fire.

Once TLTs stop pushing B-wing ships off the table, I think we'll see then plenty.

... If course, that's a big caveat.

What makes you think that TLTs and not the aces with 1-2 post-maneuver repositioning options have killed off the B-wing?

I tried running a B-wing as a filler for a few games alongside Poe and Miranda when I started playing Rebels, and the feeling I got from it was: this thing never makes its points back. It either gets arc-dodged or blown up immediately. TLT never got into the decision of dropping a B-wing and replacing it with a Tycho (cut few other stuff from Poe and Miranda too).

In my opinion, B-wings have trouble dealing with some common components of the current meta (Imperial Aces, soon Dengar, even Corran, Poe and Dash). W hypothetical removal of tlt would not make B-wings any less bad at dealing with that.

You ran *a* B-wing as filler... that's a whole different beast from a block of them throwing three dice attacks from overlapping arcs. BBBBZ did pretty well before 4 TLT Y pushed them to the side. They can deal with aces... what they can't deal with is a Y convoy killing one of them per turn at range 3 while ineffectively returning fire.

I started playing only around wave 6, but for as long as I've been on this forum, the BBBBZ was largely regarded as something that 'used to be popular'.

Much of the regional season took place before wave 7 as well, and I don't really recall too many(or any at all?) BBBBZ doing well.

So I say whatever was happening to BBBBZ started way before TLTs.

I like the PS5 with juke and FCS. Run two along side Razzi (Bossk, gunner, and tactician). Pure menace...

Has anyone prox the Gand Findsman guys yet? I ran a trio of them, and while I didn't pull of a win (poor piloting honestly), I think it actually had some legs to it.

Gand Findsman (25)
Juke (2)
Gunner (5)
Fire-Control System (2)
Inertial Dampeners (1)

Gand Findsman (25)
Juke (2)
Gunner (5)
Fire-Control System (2)
Inertial Dampeners (1)

Gand Findsman (25)
Crack Shot (1)
Dengar (3)
Tractor Beam (1)
Mist Hunter (0)

Total: 100

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