So the loot track has two columns, one that is measured with wound markers and one that is measured with fatigue markers. Everytime a master is defeated, you gain one fatigue. Everytime a monster (minion or master not specified) is defeated, you gain 1,2, or 4 wound tokens depending on the base size of the monster. You can also gain wound tokens by flipping over search cards.
How would you ever have more fatigue than wounds???
Am I reading something wrong?