Ghost and TAP unboxing

By thespaceinvader, in X-Wing

Going to have to wait for the X7 title to take Vessery with 3 Barons. Pity.

What's the plan there? I feel like three v1 Barons would be too expensive to run alongside TIE/D Vessery. Even if you give them all Adaptability and have all four ships at PS5, you've only got five points before Vessery's Cannon and any Mods.

If you have the X7 title on Vessery, there's no cannon slot (or missile slot) to fill. Maybe he has in mind something like this?

Colonel Vessery (35)

Crack Shot (1)

TIE/x7 (-2)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Total: 100

View in Yet Another Squad Builder

Going to have to wait for the X7 title to take Vessery with 3 Barons. Pity.

What's the plan there? I feel like three v1 Barons would be too expensive to run alongside TIE/D Vessery. Even if you give them all Adaptability and have all four ships at PS5, you've only got five points before Vessery's Cannon and any Mods.

If you have the X7 title on Vessery, there's no cannon slot (or missile slot) to fill. Maybe he has in mind something like this?

Colonel Vessery (35)

Crack Shot (1)

TIE/x7 (-2)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Baron of the Empire (19)

Juke (2)

TIE/v1 (1)

Total: 100

View in Yet Another Squad Builder

Herp-a-derp totally missed the x7 callout. My bad!

Triple Juke v1s with x7 Vessery sounds like my kind of brutal.

Ooh, the Barons get an EPT. Cool.

Dude got this stuff hella early. wow.

If only they'd been 18, you could have done that same list with TIE/D and Tractor Beam.

As it is, you can do Vessery TIE/D, Tractor Beam, Crack Shot, BotE Juke, v1, ATx2, Epsilon Squadron Pilot. 100 points. Yeah.

19's too much a leap for me

They really should stick to the +2 points --> + 2 PS and give out EPs to make the purchase worth it

Crackshot + v1 at 20 might've given an interesting option. Sad, doubt we'll see much of it

The missile slot is such a tiny basically worthless advantage without munis (and since bombers exist). IMO the greenie at 17 (refit) kicks this guy's ass

Vcx is at expected prices, could see one or two of those guys lurching around

Edited by ficklegreendice

So, who is going to be the first to cut out the docked Phantom on their Ghost and mod in an empty docking bay?

Crackshot + v1 at 20 might've given an interesting option.

I guess FFG decided it would be too interesting to fly 5 of these. A crackswarm is quite powerful already, a crackswarm with dual action economy and more HP might be too much.

Eh, losing an entire ship's worth of shots would have hurt enough. At five of them I don't think it would have been too huge, especially when neither of the actions can be focus. Four I just think will be too few for Crack to be worth it.

But four Juke/v1/AT... that might be good.

So, who is going to be the first to cut out the docked Phantom on their Ghost and mod in an empty docking bay?

Definitely the first thing I'm doing after I save up for a second VCX. When I get my hands on the Attack Shuttle I'll weigh my capacity to make the wings fold in and actually have it seat into the VCX.

Although it doesn't pertain to the spoiled cards, this unboxing also shows the dial inserts for the forthcoming deluxe dial kits.

They're rectangular and shorter than the numeric tombstones. I know some people were talking about rather using the numbers in the ship ID slot (e.g. if they're flying multiples of a single ship type it would help keep them distinct) but it appears that they're incompatible for this.

I think I'm more excited about this than anything else in the reveal. I completely didn't realize that's what those were. Looks like we will at least be able to mod the number tokens to fit in that slot without too much hassle. That's 1 of my 3 concerns about those dial upgrades that has been relieved. Still cautiously optimistic.

Going to have to wait for the X7 title to take Vessery with 3 Barons. Pity.

What's the plan there? I feel like three v1 Barons would be too expensive to run alongside TIE/D Vessery. Even if you give them all Adaptability and have all four ships at PS5, you've only got five points before Vessery's Cannon and any Mods.

Vessery without a Cannon is just fine. I was thinking mainly Crack Barons for support. I could go for the V1 title and still work, I guess. I just have to choose between Crackshot or the Title once the X7 title comes out if I still want Autothrusters.

Baron of the Empire: 19 points, PS4, EP. Booo, I was hoping for 18

Still almost too cheap when compared to an A-wing. For the same points as a GSP you get a slightly better dial and barrel roll. With the title it becomes even better since it nullifies the lack of evade action, for one point there will never be any discussion on whether or not to take it, especially since it doesn't compete with any other card. I think it would have been better as a modification. I know you cannot compare ships in a vacuum, but the TAP and A-wing are far to similar in capabilities and points to be ignored. The TAP is essentially a souped up A-wing for more or less the same cost.

Too cheap compared to an A-wing? That's two more points (after the refit) for one point of PS and BR in addition* Boost. The dial benefits only matter if the TAP has PTL, and even then it's debatable (the A-wings Green Range is much wider and harder to block, even if the TAPs look better). The title costs an additional point, putting it 3 points above the Green A. For that cost, the Green A can then take PTL which is much stronger action economy/choices than the title for the TAP at the exact same cost. I could go on, but the 2 point difference allows the Green a significant upgrade that at least (and probably more than) makes up for any advantages the TAP has at a similar cost. I'll point out that green A-wings aren't exactly tearing up the meta, so I don't know that 18 points would have been a bad spot for the PS 4 TAP.

Edited by AlexW

Also a bit sad that it'll prove the inferior juke platform

I mean, it was always going to fall short in that regard compared to the FO, because Relay is easily the least intrusive Juke enabler in the game (maybe apart from x7, which doesn't even need actions)

but at 19 points, you juke for 21 and title (necessary) for 22, which will also land you the Juke + Relay Omega

given the superior jousting dial of the FO and the far more easily enabled Relay (leaves action open, instead of having to TL all the time), imo the Baron would have to be 17 (greenie) base to compare with autothrusters, or just cheaper base price

anyway, it's an expensive 2 dice ship in a world currently wedged between TLTs and palp aces. These guys will stomp TLTs with no issue, but anything short of crackswarm is going to have a hell of a time getting through aces

until some awesome visionary proves otherwise, the TAP seems to remain Inquisitor only

Edited by ficklegreendice

So, who is going to be the first to cut out the docked Phantom on their Ghost and mod in an empty docking bay?

Definitely the first thing I'm doing after I save up for a second VCX. When I get my hands on the Attack Shuttle I'll weigh my capacity to make the wings fold in and actually have it seat into the VCX.

I would aim to try to cut out the docked shuttle but leave it intact. Then try to set it up so that the cut out can slide in or out to represent a docked shuttle or an empty bay. Can start the game with the shuttle seated in the bay, remove the place holder and set it aside when shuttle is deployed.

Baron of the Empire: 19 points, PS4, EP. Booo, I was hoping for 18

Still almost too cheap when compared to an A-wing. For the same points as a GSP you get a slightly better dial and barrel roll. With the title it becomes even better since it nullifies the lack of evade action, for one point there will never be any discussion on whether or not to take it, especially since it doesn't compete with any other card. I think it would have been better as a modification. I know you cannot compare ships in a vacuum, but the TAP and A-wing are far to similar in capabilities and points to be ignored. The TAP is essentially a souped up A-wing for more or less the same cost.

Too cheap compared to an A-wing? That's two more points (after the refit) for one point of PS and BR over Boost. The dial benefits only matter if the TAP has PTL, and even then it's debatable (the A-wings Green Range is much wider and harder to block, even if the TAPs look better). The title costs an additional point, putting it 3 points above the Green A. For that cost, the Green A can then take PTL which is much stronger action economy/choices than the title for the TAP at the exact same cost. I could go on, but the 2 point difference allows the Green a significant upgrade that at least (and probably more than) makes up for any advantages the TAP has at a similar cost. I'll point out that green A-wings aren't exactly tearing up the meta, so I don't know that 18 points would have been a bad spot for the PS 4 TAP.

TAP has both B-roll and boost.

Vessery without a Cannon is just fine. I was thinking mainly Crack Barons for support. I could go for the V1 title and still work, I guess. I just have to choose between Crackshot or the Title once the X7 title comes out if I still want Autothrusters.

I'm pretty convinced x7 is the superior Defender title overall, even on Vessery (who is the TIE/D posterboy). Which is a shame! Because I think the Cannon/Primary doubletap is a fantastic ability.

I'd be leaning towards something like

Baron of the Empire (19)
Adaptability (+1) (0)
Autothrusters (2)
TIE/v1 (1)
Baron of the Empire (19)
Adaptability (+1) (0)
Autothrusters (2)
TIE/v1 (1)
Baron of the Empire (19)
Adaptability (+1) (0)
Autothrusters (2)
TIE/v1 (1)
Colonel Vessery (35)
Adaptability (-1) (0)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Total: 100
With maybe Crackshot on Vessery instead but we'll see. I feel like this has a lot of jousting punch on top of the excellent TAP dial, plus Autothrusters for dealing with turrets and range.

No thermal detonator rule card? Or did I miss it? At work so skimmed on mute and only saw the upgrade card (3 points, deploys on manuever reveal)

****... Now I might have to buy 4 Taps. Because 4 x Baron's with PTL, V1, and ATs sounds like too much fun. That's 12 actions a turn as long as you TL with them. Of course they don't hit that hard.

Also, two Lothals with ABT's and a Stresshog. :blink:

Also, two Lothals with ABT's and a Stresshog. :blink:

Just thought about that except FCS instead of the Turrets. Feels brutal.

So, who is going to be the first to cut out the docked Phantom on their Ghost and mod in an empty docking bay?

Definitely the first thing I'm doing after I save up for a second VCX. When I get my hands on the Attack Shuttle I'll weigh my capacity to make the wings fold in and actually have it seat into the VCX.

I would aim to try to cut out the docked shuttle but leave it intact. Then try to set it up so that the cut out can slide in or out to represent a docked shuttle or an empty bay. Can start the game with the shuttle seated in the bay, remove the place holder and set it aside when shuttle is deployed.

Baron of the Empire: 19 points, PS4, EP. Booo, I was hoping for 18

Still almost too cheap when compared to an A-wing. For the same points as a GSP you get a slightly better dial and barrel roll. With the title it becomes even better since it nullifies the lack of evade action, for one point there will never be any discussion on whether or not to take it, especially since it doesn't compete with any other card. I think it would have been better as a modification. I know you cannot compare ships in a vacuum, but the TAP and A-wing are far to similar in capabilities and points to be ignored. The TAP is essentially a souped up A-wing for more or less the same cost.

Too cheap compared to an A-wing? That's two more points (after the refit) for one point of PS and BR over Boost. The dial benefits only matter if the TAP has PTL, and even then it's debatable (the A-wings Green Range is much wider and harder to block, even if the TAPs look better). The title costs an additional point, putting it 3 points above the Green A. For that cost, the Green A can then take PTL which is much stronger action economy/choices than the title for the TAP at the exact same cost. I could go on, but the 2 point difference allows the Green a significant upgrade that at least (and probably more than) makes up for any advantages the TAP has at a similar cost. I'll point out that green A-wings aren't exactly tearing up the meta, so I don't know that 18 points would have been a bad spot for the PS 4 TAP.

TAP has both B-roll and boost.

Yep, my typo there, but it is in place of the evade action and it really doesn't change the fundamental argument that the point differential can be made up via other options to make them very comparable ships.

I did catch enough of the Special Arc rules to see that you don't need the Phantom to fire Torpedoes out of it. So, that is cool.

I did catch enough of the Special Arc rules to see that you don't need the Phantom to fire Torpedoes out of it. So, that is cool.

yay power-squinting!

I did catch enough of the Special Arc rules to see that you don't need the Phantom to fire Torpedoes out of it. So, that is cool.

You mean the article was correct?

What sorcery is this?

I did catch enough of the Special Arc rules to see that you don't need the Phantom to fire Torpedoes out of it. So, that is cool.

You mean the article was correct?

What sorcery is this?

BLASPHEMY!

I did catch enough of the Special Arc rules to see that you don't need the Phantom to fire Torpedoes out of it. So, that is cool.

You mean the article was correct?

What sorcery is this?

throw enough spaghetti against the wall it will stick eventually.