Almost Vanilla - What expansion stuff integrates well without adding more rules?
Hey all,
I have Descent and all the expansions but I have only played once and none of us had a good handle one the rules. As a result it took forever and we were always looking up stuff. As a result the experience was really hurt by it.
I'm know I can get my buddies back to the table but this time I'm making a big effort to learn the rules well and I'm going to try very hard to keep the game flowing nicely.
As I play test I can't help but get excited about adding more content from all these expansions. At the same time I worry about adding complexities that might slow things down (for a lack of knowing all the new rules).
What (if any) do you think are good expansion components at add the to vanilla game?
Here are some of my thoughts:
I've been adding all OL cards that
don't
have 'treachery'. I've also excluded OL cards that let me spawn monsters from expansions. Maybe those new monsters would be ok?
Is there an issue with making my OL desk larger (causing it to take longer to cycle the deck for points)?
I've excluded any cards that make reference to an effect, ability, item or status that is not from vanilla descent. So this means I have been able to add some of the treasure and market items.
Do you think I should stick with only vanilla items or am I ok to add a few things.
I would love to hear all of your thoughts and suggestions.
TIA!