Squadron activations and movement are my specialty with the Rebels because of my love of carrier-based WW2 air combat, and I decided to see what was different about the Imperial squadrons. One thing is certain, they allow you to throw many more dice at the price of fragility. This list is one I'm calling "It's not the plane, it's the pilot" based on the dogfighting concept of a better pilot being able to beat a lesser pilot even while flying an inferior plane.
Points: 400