Drinks and Dealings - how many interactions?

By Bitterman, in Imperial Assault Skirmish

We played the mission "Drinks and Dealings", from Twin Shadows, in our recent tournament; and the way everyone else interpreted the mission rules was different to my interpretation. I'm curious what you guys think.

The mission card text reads:

A figure can interact with a contact for its player to gain 2 VPs. Limit once per group per round.

I read this to mean, "A group may interact with one contact, once per round." I thought it was fairly clear, to be honest.

Everyone else in the tournament read it to mean, "Figures from a group may interact with each contact, once per round." In other words, a group of three models can interact with three different contacts; they considered the "limit" to be once per-contact per-group per-round, not just once per-group per-round. So you can't crowd all three figures in a group around the same contact, but can have each figure in the group interact with a different contact.

I can see that it might be read that way, but it's not how I understood it. It made very little difference in the tournament so I really didn't see any need to start a debate (I won that mission 40-15, and if anything, that ruling got me to 40 a bit quicker), but now that the excitement is over, I'd like to hear your thoughts on this. If I'm wrong, fair enough; if I'm right, worthy of an FAQ, given that everyone there read it differently to me?

No I say you are right and it is very straightforward, nothing dubious about it.

We played it as one activation of a contact per group. So a single group could activate any one contact but only one. We also played that each contact could only be activated once per round so even if you had tree guys from different groups clustered around the same contact you couldn't trigger him more than once.

We played it as one activation of a contact per group. So a single group could activate any one contact but only one. We also played that each contact could only be activated once per round so even if you had tree guys from different groups clustered around the same contact you couldn't trigger him more than once.

This is my question, if player A interacted with a contact, can player B interact with the same contact during the same round?

I can't say we had that problem. I would say so. But I controlled all of the contacts up until the end of the game.