Everyone knows the impact that the addition of autothrusters has had on the survivability of arc-dodging ships.
TIE interceptors are the best example - they were were unknown in competitive events prior to ATs - now they're a staple of the Empire. IG-88 is also a primary user, as are (to a lesser extent) A-wing and Starviper. Finally the TIE Advanced prototype will almost certainly want to equip ATs too.
All of this has come about due to the drastic increase in survivability granted to arc-dodgers, who were previously hard-countered by turrets. There's no point in dodging an arc if your opponent will just shoot you anyway, right? I don't think many people dispute that they're a much-needed balancer inX-Wing.
But when ATs had been spoiled but no one had yet used them, there was a second question that was asked - would autothrusters actually promote better piloting from turrets?
One of the hallmarks of a turret is that, by its very nature, maneuvering for a shot is much less important. It was theorised that, by giving the enemy ship an advantage outside of arc, it would encourage players to maneuver to the the Autothrusting ship in arc. Perhaps a turret could even (gasp) k-turn!
I've seen plenty of evidence that ATs give arc-dodgers the additional toughness needed to compete with turrets. But figuring out if turrets are flying better is a lot harder to come by. So have ATs achieved this, or have they simply changed the numbers rather than the maneuvers? Thoughts?