I seriously doubt there will be an ordnance meta, in that ordnance becomes so common that you need to build entire list strategies around it. Even with all the additions, it is still less cost efficient than most other ways to boost offense. They just aren't completely pointless now. That being said, ordnance still requires ships to be in arc and often target locked. Anything that sheds or redirects target locks (Expert Handling, for example) will see more use, but generally, arc dodgers will remain effective against them. As far as secondary weapons go, cannons are still way more effective both in points and flexibility. Otherwise, I don't think you'll see much other than a shift in target priority to the ships with dangerous ordnance, which are typically not that hard to focus down.
Store championship results show us that Guidance Chips have brought ordnance into the meta. Should be interesting.
I disagreed with R2ShihTzu initially when he brought this line of thinking, but by no means did I think we would see ordnance this dominant this soon. I mean, this was LITERALLY the first weekend of store championships with it available, and it seems like UUUboat was on the top tables of over half of them.
