MC30's for Store Championship

By Vae, in Star Wars: Armada Fleet Builds

Hi all

I love Foresight and Admonition so I'm trying to build a suitable list to bring to a store championship (probably 12-20 players). Given that I'm rather lacking in experience (2 games @ 400 points) any advice is appreciated.

Depending on the enemy my rough plan (for example for ISD/VSD's) would be for Salvation and Yavaris to set up almost head on to the main enemy threats and be the focus of attention. Each of them are a reasonably significant threat, but also squishy, so should draw attention while the MC30's seem far off and not a threat. The MC30's probably would take left and right flanks at high speed arriving at the rear/sides of their target(s) about turn 3 which would hopefully also be when the enemy is fully engaged with the Neb's. Yavaris would support a defensive squadron game trying to position for a 3 squadron alpha strike (with a token).

My concerns are am I trying to fit too many archetypes into 1 list. Would I be better replacing the Neb's with an AFMk2B as a dedicated carrier with more squadrons, or with 2 x TRC90's?

It worked well against a similarly inexperienced player (with Dutch, Wedge, Han and a B-wing as squadrons). Then I played using Truthiness's B-wing list and failed miserably against an experienced player. However it taught me many lessons such as take Jan but protect her with more than just Wedge!

MC30's, Salvation, Yavaris
Author: Vae

Faction: Rebel Alliance
Points: 390/400

Commander: Mon Mothma

Assault Objective: Most Wanted
Defense Objective: Fleet Ambush
Navigation Objective: Dangerous Territory

MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)

MC30c Torpedo Frigate (63 points)
- Foresight ( 8 points)
- Ordnance Experts ( 4 points)
- Assault Proton Torpedoes ( 5 points)

[ flagship ] Nebulon-B Support Refit (51 points)
- Mon Mothma ( 30 points)
- Salvation ( 7 points)
- Slaved Turrets ( 6 points)

Nebulon-B Escort Frigate (57 points)
- Yavaris ( 5 points)

1 Jan Ors ( 19 points)
3 X-Wing Squadrons ( 39 points)
1 YT-2400 ( 16 points)

It is a solid looking list. I would put Mon Mothma on Foresight though. It will almost certainly survive longer than Salvation

It is a solid looking list. I would put Mon Mothma on Foresight though. It will almost certainly survive longer than Salvation

True - I was thinking that the MC30's get close and might get pounded but the way I setup will probably mean you are right. My experience so far was losing both neb's to an ISD and VSD but barely a scratch on the MC30's.

Jan and x wings wont keep up with the mc30s, so consider Jan and 3 B wings, almost as potent against fighters, but much more threatening to ships. You can be sure they will rush to kill yavaris then.

Personally, I like Mon Mothma on a CR90 more than Foresight or a Neb B. It spreads the points out and CR90s have the speed and maneuverability to outrun fighters.

Jan and x wings wont keep up with the mc30s, so consider Jan and 3 B wings, almost as potent against fighters, but much more threatening to ships. You can be sure they will rush to kill yavaris then.

I'm not hugely worried about squadrons keeping up with the MC30's. If my squadrons can't keep up then it's likely that they'll leave the enemy behind as well. My small fighter screen is mainly to tie up any enemy squadrons so that I don't lose the squadron battle. I'd aim to deploy Yavaris opposite the enemy carrier and squadrons and use them to try and take the enemy squadrons out of the game until the MC30's (hopefully!) kill the carrier. I agree that B-wings are a bigger threat but without the X-wings Jan will die and the B-wings will then get easily tied up. Other possibilities could be switching in another YT2400, A-wings or Wedge/Dutch instead.

Personally, I like Mon Mothma on a CR90 more than Foresight or a Neb B. It spreads the points out and CR90s have the speed and maneuverability to outrun fighters.

Agreed, and probably, Jaina's Light but then the question becomes what do I take out. A Jaina's Light TRC90 is 53 points. Salvation is 64 points and Yavaris 62 points. Or I have to drop squadrons which would then make Yavaris less useful so probably the candidate to remove except it leaves my squadron without commands.

Edited by Vae

My advice is fly the list before making any radical changes. Right now, all the ships are threats for different reasons. Do you close with the 2 Nebs and risk the MC-30 hammer, do you go for the 30's and have the Nebs snipe you and command squadrons unimpeded?

I like the list.

My advice is fly the list before making any radical changes. Right now, all the ships are threats for different reasons. Do you close with the 2 Nebs and risk the MC-30 hammer, do you go for the 30's and have the Nebs snipe you and command squadrons unimpeded?

I like the list.

Yeah, that's true, you should probably fly it a few times before gutting it. Neb Bs only require 6 damage to die on a side shot, which is pretty easy to get, so I would at least move your commander to one of the MC30s.

Thanks all - I appreciate the advice. As suggested I think I'll just move Mon Mothma to Foresight for now and try to set it up in the less exposed of the 2 MC30 positions. I've flown it once and will do so again on Thursday and see how it performs. Then last chance for changes before Saturdays Store champs.

My only other thought was Scout vs Torpedo MC30's. It'd give me a turn (or two) of red fire before hitting black range but at the cost of a squadron and Red not Blue dice at close range. I'm not sure if that trade off is worth it.

It isn't, keep the Scout variant :-)

I personally love the torpedoes due to the increased likelihood of shutting down defense tokens, and for more consistency. Every face of a blue die is useful, same can't be said for a red one. To each their own, it just depends on how you use them.

I personally love the torpedoes due to the increased likelihood of shutting down defense tokens, and for more consistency. Every face of a blue die is useful, same can't be said for a red one. To each their own, it just depends on how you use them.

This. Beyond the points difference you're also much more tempted to start throwing more upgrades on the scout. You can get APT, OE, and a title for 80 points with the scout Frigate and you're good to go. Blues are a wonderful thing to have alongside the black dice. They are reliable and have twice the chance of shutting down that critical enemy Brace.

Ok that's a pretty definite answer; Torpedo frigates it is :D ( I know that's also what Englishpete meant ;) )

Edited by Vae

Yeh, just noticed I noused up my post :-)

I LIVE IN PLATTE CITY MO 64079. I am a medical retired from the us army and i real don 't have a lot of people i know or hang around with. i love the games that i got and i am looking to find a group of people to play Xwing and armada with? do you have any groups in my area?