Another interesting debate from the German forum:
How much threat does the OL receive in encounters? The rules say "1 threat per hero per turn". Some people (not me) seriously argue that this would have to be calculated like this: 4 heroes, having 5 turns (incl. OL turn), resulting in a whopping 20 threat per complete round.
There is obviously no rules basis to counter that argument, is there? Could it be that encounters should have such an increased difficulty, making some very hard to win, and Lt. encounters a possible nightmare? This would also give the Guide and Lawlessness upgrades a significant value boost.
Thinking about this, the special from the Sorcerer King came to mind, with the Avatar card saying "one extra threat each turn in a dungeon", which would then have to be similarly interpreted and results in 9 threat per round (4 normal + 5 for the 5 turns).
Comparing it with the result that each hero may play one Feat card each turn, resulting in a maximum of 20 Feats per round, the argument has some ground to stand on.
Discussion welcome (but please no statements like "that´s definitely not how it´s meant to be played" :-))