So I just came back form playing at The Battle Standard in Manchester CT for their Store championship.
Short Story:
- I'm new and I finished 12th
Pros:
Great tables, great x wing atmospshere. Great players, very laid back for the most part. Judging was consistent.
Cons:
Tournament didn't start on time, pairings were done without software which made pairing times longer, and they attempted to pair me with a person I played first round.
Long Story:
I've been playing the game since December of 2015. As a older person with many interests and a young boy I don't get the chance play either online or in front of people all that much. So i traded in wife points so I could go to one of the few store championships that was held on a Sunday (Which works for me since I work Saturdays).
As didn't have much time I finally settled on a list and decided I'd play it. But this would be the first time that I got to put all of the figures together and play the list. The list is:
Palpmobile 2.0 (99/100)
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Lambda-class Shuttle: Omicron Group Pilot (21 + 8)
+ Emperor Palpatine (8)
TIE Fighter: "Wampa" (14)
TIE/FO Fighter: "Omega Leader" (21 + 5)
+ Juke (2)
+ Comm Relay (3)
TIE Advanced: Juno Eclipse (28 + 2)
+ Veteran Instincts (1)
+ TIE/x 1 (0)
+ Adv. Targeting Computer (1)
Benefits of the list and Reasoning:
It has a 1 point bid, that got me initiative for most of the tournament.
Juno is there to have some repositioning at PS 10.
Wampa/ Palpatine Synergy
A pesky Omega Leader.
Play of the list: (hey I'm still new if you consider how few matches I've played)
I have the shuttle start in one corner angled into the board. Wampa next to it so that shuttle bumps. Omega leadeer and Juno are spread out a bit trying to section off a piece of the squad.
The Tournament:
We had 24 players to start; mostly experienced players with a few new players (maybe 4). Most of the newer players played their four rounds, but at the end of swiss there was only 16 people that stayed.
1st Round vs. Sarah She ran: 99 points
She is an experienced player and subscribes to Fly Casual. She set up the OGP and Turr close to each other and Fel at the other end of the board.
I advanced my exn tire squad towards Fell, and blocked off the outside lane to my OGP's backside. So she came through the rocks. Second turn she flew fell deep towars my edge but I had moved my squad to get shots. Combined fire from OL, Juno and Wampa manged to put down Fel just before wampa fell and then OL targeted the OGP. I got OL behind the OGP while juno put hits on Turr and my Shuttle turned in on hers. In the end my OL finished off the shuttle and then Turr went down fast. I lost wampa and something else for it to be: 100-50 Win.
2nd Round Vs. Ryan He ran:
My thoughts:
When playing the list if possible pick and choose your times to get Wampa and OL into the fight. Against Y wings you really do need to shoot into their donut which can be hard if they are the scum version doing 3 maneuvers.
Juno while good does suffer from not getting 2 actions. She did work good at being able to get into a good position, but you do need some forethought ot get he most out of her, Many times I wanted a focus and an evade on her as well as the target lock.
For the most part I tried to focus down a ship but sometimes I'd get into a spot where I couldn't keep a arc on the ship unless I put it into a very bad position for the next round. I think holding wampa and OL back a bit to draw in the opponents my help with that.
In terms of the store I think it was a very nice place, but I do wish that they had software to make pairings simple. And aside from the one ruling, which... hey mistakes happen.
I'd like to play there again, and I hope that the community continues to grow.