Scum Tournament list

By SoontirFett, in X-Wing Squad Lists

So, for my third ever tournament, having failed miserably in the last two, I thought I'd break from imps, and go back to scum. So, I'm looking for a bit of list advice, here's what I have so far...

3xBlack Sun Soldier, Cluster Missiles, Glitterstim. 19 points.

1x Moralo Eval, Mangler Cannon, Gunner. 43 points.

Plan is to get the z95s into range, target lock, glitterstim, cluster missiles, then use the yv as a gunship to mop up whats left, with the z95s flying interference.

Any thoughts?

Potentially I was thinking of switching one of the 95s with a y wing...

Being PS 3, the Black Sun Soldiers may have some problems getting a target lock before the shooting starts. Even if they do, one might go down before it even has a chance to shoot (The glitterstim will help somewhat). With cluster missiles needing to be RNG 1-2, the engagement won't usually favor you. But if you get a chance, you might take down something hard. You might want to consider adding Guidance Chips to help you with one of the volleys. But once you're spent, those headhunters aren't usually enough to finish the rest.

Since Moralo has that great arc, and if you miss a shot, Gunner would only let you shoot your primary, maybe you should ditch Gunner and the Mangler and upgrade to a Heavy Laser Cannon. That leaves you with 2 points for something like Outlaw Tech, or Tactician.