Offhand I'd say no, they're not. They don't have huge damage potential, it's actually really weak in that regard.
That being said, I am an Imperial player so if I'm jousting you then I'm probably doing something wrong (and stupid). Beyond that, TLT Y-Wings are actually worse than some other Y-Wings for being attacked from the side. Normally with something like, say, an Ion cannon, you'd be at an advantage. After the initial attack, many faster ships might have trouble slowing down enough to get repeated shots at good angles, since the Y-Wing is the king of slow-playing. However, if a TLT Y-Wings wants to shoot in subsequent turns, it has to take fast maneuvers, allowing dogged attackers to stay at range 1. I've made sure to get in games against them this week, and I've found that Defenders (no proxies), Bombers, and even regular TIE Fighters seem to be the utter bane of the TLT Y-Wing's existence. Though I must say that I haven't gotten to face any quad lists yet. They've mostly been mixes lists. But in all actuality, being mixes lists actually made them harder to deal with because of other cheeky characters like Biggs, who did a good job of making it **** near impossible to focus on the Y's.
Except for Rexler, I always made sure he didn't have Biggs in arc.
This actually makes no sense. Can you rephrase?
TLTs dont need arc to shoot Biggs.
Second Bombers and Tie Figheters usually end up taking 1,5 damage each turn per TLT. Meaning you're likely losing one each turn to 2 TLT.
Thirdly, you actually do need to just go like 1 forward when it comes to having faster aces get in to R1. They do have to fly past you. Faster and you actually play to their game.
