Hi all
Looking for some feedback on the below, just waiting to pick up my Jumpmaster for the guidance chips
Imperial Squadron - 100 points
Major Rhymer - 36
Extra Munitions
Advanced Homing Missiles
Proton Bombs
Guidance Chips
Captain Jonus - 33
Extra Munitions
Cluster Missiles
Proton Bombs
Guidance Chips
Wampa - 14
Scourge - 17
The idea is for the bombers to do most of the legwork in terms of damage output with Wampa and Scourge finishing off targets. My main concern is that Wampa and Scourge wont stay around for long enough to make a difference
Any feedback is greatly appreciated