After a moderately successful SC yesterday,(third), I have tweaked my Imperial list again to mitigate a few 'weaknesses' I found in it.
The next iteration looks like this.
Motti's Marauders
Faction: Galactic Empire
Points: 399/400
Commander: Admiral Motti
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: Minefields
[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Motti ( 24 points)
- Intel Officer ( 7 points)
- XI7 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- XI7 Turbolasers ( 6 points)
- Assault Proton Torpedoes ( 5 points)
Raider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Ordnance Experts ( 4 points)
6 Aggressor Assault Fighters ( 96 points)
1 JumpMaster 5000 ( 12 points)
The ISD-I is rapidly becoming my favorite of the 2 ISD's, it's front arc killing power with leading shots is insanely good. I replaced Yularen with an Intel Officer as stopping that brace when you average 8 hits is very worth it.
The VSD-I also performed admirably and gets an upgrade with APT's.
The Raider performed well, both anti ship and anti-squadron and gets an Ordnance Experts team to make those black dice stick even better. Used in conjunction with the squadrons, this little ship murders the opposing squadrons. It's also rather good at pounding the rear arcs of big ships. I have to be careful when committing her, but she played well.
I dropped all three Firesprays down to Aggressors, to make 6 Agrressors, I wasn't feeling the Firesprays at all and added a Jumpmaster for Intel.
In my meta, people are bringing a lot of squadrons and they need to be countered more than plinking ships with squadrons, so no more Firesprays.
The Phylon Q7's were a waste of time, novel, but ineffective and so were dropped. The low command ships simply ignore them as they can easily just bring a navigate command or token to negate them and although inconvenient to larger ships, they are not worth the cost of upgrades that increase damage or mitigate it.
We'll see how this runs out. I may find points for a Gunnery Team on the ISD-I, but that's for another day.
Edited by Englishpete