Different stats for the same ship.

By Archangelspiv, in X-Wing

Hey Everyone,

As I ponder the release of wave 8 and hungrily await the goodness that the new combo's allow us to try, I was thinking. Should FFG keep with their current format of abilities defining the ship, or as they did with the Outer Rim Smuggler, have different stats for different pilots of the same ship, ie Han/Chewie/Lando vs the generic pilot.

I believe this may add a new level to the game, as in everyone knows the base abilities of a TIE Defender for example, but in EU lore the countess had a ship with upgraded shields. Are you of the opinion that the basic ship stays the same but the person can buy a shield upgrade to simulate this? Or should the pilot's abilities show this in some special way? Or should the stat line represent this?

Just spit balling, seeing what people think.

How many ORSes you saw lately? Oh same zero as me? That figures. Generic and Uniques in falcon were i guess, experiment by ffg, that utterly failed.

And upgraded shields? Your shield upgrades took a vacation? :D

Customisation of ships in Xwing is done by upgrade cards, modifications, different cannons and turrets and so on. I say they are highly customisable as they are.

Plus image the rules mess when every pilot would have different stats. And now you see ship X and you instatly know he got A/B/C/D statline.

They messed up with the falcon the titles should of given an extra attack not the pilot, makes no sense that lando and chewie can be on the table both in a three attack yt.

Yeah, the model pioneered by Dash and continued by the Punishing One whereby a unique title gives a 3+ attack weapon is much better for fat turrets. Or just giving them all three attack and making the base cost huge like the Decimator.

I'll agree that the switch to titles is a much better policy. The Falcon title should have given extra hull, extra shields, and extra attack instead of the Evade action.

The Falcon stats were a debacle from a previous designer. Having said that, I don't think we should have had a title that gives all of that for the 10 points. The ORS should have had the upgraded stats and been more expensive. The Falcon getting the evade action is enough for me. Not looking to start anything, I know I'm in the minority there.

Countess Riad's ability has something to do with performing maneuvers. Maybe it will allow her to recover shields after performing a certain type of maneuver.

I'll agree that the switch to titles is a much better policy. The Falcon title should have given extra hull, extra shields, and extra attack instead of the Evade action.

IMO, that would be a pretty bad call from an usability standpoint, because it instantly renders most of the information on the ship base and pilot card obsolete.

I disagree completely with everyone that says all the Falcons should have been ORS with a monstrous title card. They did the Falcon upgrade the right way, with the stats intuitively on the stat card. The reason you don't see ORS has nothing to do with having different stats to the uniques, it's because the ORS is too expensive for what it gives.

Edited by Blue Five

I'll agree that the switch to titles is a much better policy. The Falcon title should have given extra hull, extra shields, and extra attack instead of the Evade action.

IMO, that would be a pretty bad call from an usability standpoint, because it instantly renders most of the information on the ship base and pilot card obsolete.

Considering that the title would be unique, I don't see a problem. We already have the Combat Retrofit, we're getting the Punishing One title, and there's still plenty of design space for titles to modify existing ships in a great many ways, allowing for a lot of minor variations that otherwise would never see the top of a table.

If there is sufficient reason for it I don't see why ships could NOT have different basic statistics (attack/agility/hull/shield) all represented by the pilot card. We already have to keep track of Pilot abilities and to me those alter things far more than just changing the numbers on the card.

The kicker here is simply what would be needed as a sufficient reason. I think seeing the Falcon pilots (and all three have flown the ship) with better base stats than the base ship (ORS) does make sense instead of having an expensive upgrade that adds a whole bunch of things.

When it comes to ships the model and the dial need to be the same as they are a package deal but the pilots and the stats that go with those are as easy to manipulate as printing out a new pilot card and base tile for the ship.