First of all, newcomer here. Been a lurker for a couple of months, absorbing info and playing casually before entering tournaments (we also have a local league here I'm jumping in on). And this has been a great source of knowledge so far. So thanks =3
Now, onto what matters:
Jumpmaster 5000
Contracted Scout (25)
- Deadeye (1)
- Proton Torpedoes (4)
- Extra Munitions (2)
- Guidance Chips (0)
- Recon Specialist (3)
- R4 Agromech (2)
Total: 37
Being mainly a Scum player, the JM5K will be a day-one purchase, ofc. My plan is to run 2 of the bad boy mentioned above and go for a sort of alpha strategy.
That clocks in at exactly 74 points and I'm looking for an escort with the 26 points I have left:
Kihraxz Fighter
Black Sun Ace (23)
- Crackshot (1)
- Glitterstim (2)
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HWK-290
Torkhil Mux (19)
- Twin Laser Turret (6)
- Intelligence Agent (1)
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Y-Wing
Syndicate Thug (18)
- Twin Laser Turret (6)
- R4 Agromech (2)
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Z-95 Headhunter
Black Sun Soldier (13) x2
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