The phantom is a bit unusual in how it works, and can also block to help the others. But otherwise they can al do there own thing pretty much.
Thoughts? Opinions?
The phantom is a bit unusual in how it works, and can also block to help the others. But otherwise they can al do there own thing pretty much.
Thoughts? Opinions?
Hmm interesting, however PTL and Phantom are not friends in my book, I would prefer not pushing for stress on a fragile ship that isn't Soontir. else I like Omega Leader combines with The Inquisitor, which could be fun to run.
Use advanced sensors to focus (giving you two of them from recon) and then PTL to evade. After that you do a green turn so you get rid of the stress and can cloak when firing.
Thanks to Echo decloak its still hard for the enemy to stay safe
Use advanced sensors to focus (giving you two of them from recon) and then PTL to evade. After that you do a green turn so you get rid of the stress and can cloak when firing.
Thanks to Echo decloak its still hard for the enemy to stay safe
Or use Whisper>take evade>have lock from FCS in shooting>get free focus = dont give a f...ruit about green maneuves.
You contradicted yourself: first you take most unpredictable ship and pilot in the game, then you want to limit it to 4, lets be honest, medicore green maneuvers, not even mentioning he is stuck at PS6, bam half of the game gonna shoot you decloaked. Nope, nope, nope, that Phantom is no go for me. Plus its 43 points. For 44 i got Whisper with Gunner....
Edited by VitalisYou don't have to use PTL every turn so you can still do white maneuvers without any problem. But if you can't arc dodge for a turn, you can still get a bead on the enemy thanks to the special decloak and with an evade and two focus, its actually not to easy to shoot it down.
You don't have to use PTL every turn so you can still do white maneuvers without any problem. But if you can't arc dodge for a turn, you can still get a bead on the enemy thanks to the special decloak and with an evade and two focus, its actually not to easy to shoot it down.
If yo dont use ptl (almost) every turn you are wasting EPT slot, that is very crucial to phantoms.
Actually at PS6 it can be pretty easy for aces to keep pace of it even with that special decloak. Cause you pretty always gonna move first :/
And no, 2 dice even fully modified are not THAT great at keeping such a fragile ship as phantom up and kicking for long. A turn, maybe 2 clear, ok, but htey gonna fail eventually, plus we assume you PtL every turn, coming back to loosing element of suprise.
Sorry but i just see another Phantom build that does the same, without the drawbacks.
Edited by Vitalis
You don't have to use PTL every turn so you can still do white maneuvers without any problem. But if you can't arc dodge for a turn, you can still get a bead on the enemy thanks to the special decloak and with an evade and two focus, its actually not to easy to shoot it down.
If yo dont use ptl (almost) every turn you are wasting EPT slot, that is very crucial to phantoms.
Actually at PS6 it can be pretty easy for aces to keep pace of it even with that special decloak. Cause you pretty always gonna move first :/
And no, 2 dice even fully modified are not THAT great at keeping such a fragile ship as phantom up and kicking for long. A turn, maybe 2 clear, ok, but htey gonna fail eventually, plus we assume you PtL every turn, coming back to loosing element of suprise.
Sorry but i just see another Phantom build that does the same, without the drawbacks.
You seem to be desiring using it against other targets than it is intended for. Other builds are better face a Ace heavy meta, but against low PS swarms and stress build or even miniswarms with one ace (That will get focused down by the other two as well) it should in my mind be one of the deadlier phantom builds avalible
If you want to fight other aces you cold change him out for Wisper with VI, Agent Kallus, Sensor Jammer and ACD at the same point cost But vs low PS ships this build ends upp with more focus and actions while also having a better decloak while basically only sacrificing the sensor jammer. (The sensor Jammer is strong, but if you know you cant arc dodge a turn, you always have the option of sitting with two focus and a evade ans well as the cloak against the low ps ships you should be using it against)
PTL + advanced sensors Echo is a solid build, but its very difficult to use well. You have to be really good with your prediction skills and always think a few moves in advance. Make one mistake and you could lose your glass cannon.
Some of the best players used this build way back when the phantom first came out and it was part of one of the double phantom builds that eventually led to the 'phantom decloak nerf'.
The list itself looks solid, but like any glass cannon list, success will be dependent on your ability to use it flawlessly ![]()
I salute your boldness with this list. My only thought is it lacks an element of , such that Imperials can manage, durability. I think a stouter ship might serve you better than the Inquisitor.
You have inspired me to pursue the three action Plantom again!
I have a similar idea where you use Stygium Particle Accelerator in lieu of Advanced Sensors. It is a cheaper build, but it doesn't cloak you after attacking. Obviously, this makes for a very different play style. I need to test it more.
Also, guys, these builds clear stress before the check pilot stress phase. Thus you still get your normal action.
Edited by FolkenhellfangI would put vI and sensor jammer on echo.
Gotta be careful with PTL since you can't use your ACD if you still have that stress - so never forget to Advanced Sensors or you're screwed~
I would put vI and sensor jammer on echo.
That would break him.... he uses that so he can PTL before moving, if he doesen't do it in that order he can't clear the PTL stress, which leaves him unable to cloak. Basically if you PTL you only do a green move
BTW, I'm thinking about changing the PTL to juke on the inquisitor and (using the extra point for bid or thread tracers for initial targeting)
But I would feel safer about that if I had a way of handing out more target locks or focus...
Edited by Cyk0I salute your boldness with this list. My only thought is it lacks an element of , such that Imperials can manage, durability. I think a stouter ship might serve you better than the Inquisitor.
You have inspired me to pursue the three action Plantom again!
I have a similar idea where you use Stygium Particle Accelerator in lieu of Advanced Sensors. It is a cheaper build, but it doesn't cloak you after attacking. Obviously, this makes for a very different play style. I need to test it more.
Also, guys, these builds clear stress before the check pilot stress phase. Thus you still get your normal action.
You dont cause you skip action phase due to Advanced Sensors.
Point taken, Sir! Sorry Vitalis, was thinking about my build there. Sensor free version.