I'm not sure why people get so hung up on the "treat minions like one entity" thing so much. It's not a mandatory thing. The GM can elect to use it, or not. In which case all those baddies go back to counting as individual baddies.
It's supposed to be for ease of gameplay for the GM. They can roll once and say that overall they fire a bunch and maybe a few shots hit. Or you fire in their general direction, and maybe some of them get injured.
It doesn't mean that the platoon of Stormtroopers meld together into a glob of useless armor and flailing blasters like some kind of D&D ooze.
If you're trying to use Move to hurl something at them, that's one thing. If you're trying to grab one of them and move them about, that's something else. Throwing a crate would be fine, since it hits and bounces and maybe hits a couple of them or something. But using a single Move to levitate an entire platoon of Stormtroopers at once is ludacris. Unless you're going for Force Unleashed, then you're not going to wave your hand and knock them all on their butts. Nor are you going to wave your hand and simultaneously convince them all to drop their rifles or go home and re-think their lives.
Look at old Ben, sneaking up to the Tractor Beam controls. Only 2 guards standing side by side, not much of a minion group but still, he was only able to affect one of them to believe they'd heard something in the distance.
Edited by bkoran