Given Mathwing data that the new Imperial Veterans will bump TIE/Ds into an efficiency rating that completely invalidates even the Academy Pilot swarm...I think it's time to revisit the old swarm and see what could be done to provide value to those lower-PS generic pilots.
IMHO, the simplest solution (without printing new upgrade cards or re-pricing them) would be a rules change along the lines of the Phantom nerf - change how something they are particularly good at works within the game system.
In this case, causing bumps of aces. The one...*cough*... "ace" that the generic pilot still has up its sleeve. ![]()
The new tokens that come with the K-Wing provide the easiest way to do that. Simply change the 'Overlapping ships' rules:
... The ship must skip its “Perform Action” step this round. Additionally, place a 'weapon disabled' token on the moving ship.
• While a ship is touching another ship, those ships cannot attack each other.They can still attack enemy ships that they are not touching.The ship that was overlapped can attack enemy ships that it is not touching.
...or is that too much of a buff? Certainly thematically sound - after all, if a pilot is jerking the controls to avoid a collision so hard that they miss their action phase in a round, I don't really think it's logical that they are able to get a shot on anyone, nevermind the ship they nearly just hit.
(Of course, what to do about Arvel, then...)