So after reading the announcement article for Savage Spirits, the sourcebook for Seekers, and particularly examining the section that discussed the three new specializations, I have come away feeling a bit worried. All of the Specializations for Seeker seem to be focused on the same concept, and they all seem to make the characters who take them fulfill the same role. For example how is the new Executioner Spec. going to be all that different from the Hunter Spec. from the Core Book? And the Navigator Spec. sounds like it will do very much the same thing as the Pathfinder Spec. from the Core Book (though probably minus the animal companion focus). The fact that the way they describe these new specializations in very similar ways to the two Specs from the Core Book is concerning, especially considering that the two Core Book Specs are already so similar.
Compared to some of the other Careers in the Core book, there seems very little reason why someone in one of the available (and soon to be available) Specs. would ever want to spend XP to buy into another Spec that does practically the same thing. Even the Guardian, which I thought would be susceptible to a similar problem when it got its sourcebook, managed to produce six unique Specializations (really 5 and a lightsaber form) that each have their independent archetype and focus, and would still be useful if a character wanted to buy other Specializations within their Career.
Now I get that there is little to get all that worked up about, seeing as the announcement article only had a few brief paragraphs discussing these new Specializations, but I felt that there was enough precedent to ask the greater community what their thoughts on this was. Do you think I am getting upset prematurely? Is there any substance to my concerns or is there a key something that I am missing from the Seeker Career that would help me understand FFG's decision process?
Can't wait to hear what others think!
