I like dual aggressors....and I'm ashamed.

By Velvetelvis, in X-Wing

The problem with Brobot's is that they project the illusion that all Brobot builds are the same.

I find them a tough match myself - indeed I dislike fighting them, but that's because I try to avoid netlisted lists and do my own thing, so while my current list <redacted>'s Soontir Fel, and aces in general. Against swarms and Bro's it's pretty weak. Brobot's are among the tankiest builds in the game.

Brobots with stealth devices and sensor jammers make me cry.

Edited by DariusAPB

Dual coffee makers are fine, you should feel ashamed if you start flying the super cheese know as dash rendar

Every good squad has a "feeling". When building a Scum squad, you should not feel warm and fuzzy like when you build a Rebel list or a rush of adrenaline while designing a super manoeuverable Imperial Ace with associated manoeuvers.

There should be this feeling, coming from the pit of your stomach, rising up your throat all the way to your mouth, go back down and leave the impression of a taste of vomit behind. If you ever get that feeling while looking at your squad "then" you know you're on the right track to build a good scum list :)

No, that's the feeling your pilots have after a red maneuver...

No, that's the feeling your pilots have after a red maneuver...

I feel sorry for Fel if that's what happens during PTL as well D:

Droids are not programmed to feel the meatbag emotion "shame." It's how we get away with doing all of that glitterstim.

There's no shame in playing a list you love to fly and that happens to work for you! I brought a brobots list to my first store championship last weekend. I flew an asymmetrical B/C list: B with the glittercrack build already mentioned, C with Wired, Adv. Sensors, Inertial Dampeners, HLC, AT and Title. Beforehand I had been practicing with D instead of C because that hard sloop is glorious, but I found myself boosting so often that it made sense to make the switch.

No, that's the feeling your pilots have after a red maneuver...

I feel sorry for Fel if that's what happens during PTL as well D:

He pops a Gravol and takes a focus.

Why feel ashamed? You found a ship that you like and a playstyle that works for you. Just go with it.

And if you feel scummy, then that just means you're doing it right.

Exactly! We are scum and villianry, if we aren't twirling out mushtashes/facial tentacles while plotting out mass genocide via an overly complex plan foiled by a simple action, we aren't being evil enough! (Snorts glitterastim and binges on galactic twinkles)

No list makes you a bad person, not even 4x tlt or fat han, regardless of what some people say.

I disagree. If you're flying triple Trandoshan Slavers because you really love the name, you're probably a bad person.

Or you're just a wookie hater. Furry hate is a good thing, especially on the internets.

Guess we should be all inclusive of wookies now :P

So in our meta brobots are looked at as total cheese. The biggest problem is that some of our better players are flying them, making them better than mediocre players with mediocre lists. They are killable, namely the firm application of stress and action blocking is key.

Personally I throw shade at Palp aces, but it turns out on this thread everyone has a list they dont like.

So in our meta brobots are looked at as total cheese. The biggest problem is that some of our better players are flying them, making them better than mediocre players with mediocre lists. They are killable, namely the firm application of stress and action blocking is key.

Personally I throw shade at Palp aces, but it turns out on this thread everyone has a list they dont like.

as a palp aces lite* runner (Vader OL palp)

i just want to say that IG's Specifically crackstim bots are super beatable thanks to OL cancelling out stim....

i throw shade at any amount of TLT's aside from Stresshogs, as the 90 degree cone makes it way more manageable.

I've tried pretty much every variant of Brobots with any feasibility, and I'm convinced this is the best build:

B + AdvS + AutoT + IG-2000 + Wired + Mangler + ProxM (49)

C + AdvS + AutoT + IG-2000 + Predator + HLC (51)

It has tools to handle everything in the meta right now, given skillful piloting. Crack-Stim Aggressors are one-trick ponies that rely on the alpha strike. FCS has too hard a time getting guns on targets. SensJ just loses too much offense. VI is just wasted points and slots, when the ships that are a genuine danger to you beat PS 8 anyway. (And AdvS Aggressors want to move first, to the point where high-potency mid-PS lists (Crackswarm, for example) give them the hardest time.)

(BTW, the assymetrical and odd point build was directly responsible for my SC with these, as I won the semifinal match 50-49, with two half-dead Aggressors. With a 50/50 build, I'd have lost due to init. It's mattered more often than that, but that was the one time it was huge.)

I've tried pretty much every variant of Brobots with any feasibility, and I'm convinced this is the best build:

B + AdvS + AutoT + IG-2000 + Wired + Mangler + ProxM (49)

C + AdvS + AutoT + IG-2000 + Predator + HLC (51)

It has tools to handle everything in the meta right now, given skillful piloting. Crack-Stim Aggressors are one-trick ponies that rely on the alpha strike. FCS has too hard a time getting guns on targets. SensJ just loses too much offense. VI is just wasted points and slots, when the ships that are a genuine danger to you beat PS 8 anyway. (And AdvS Aggressors want to move first, to the point where high-potency mid-PS lists (Crackswarm, for example) give them the hardest time.)

(BTW, the assymetrical and odd point build was directly responsible for my SC with these, as I won the semifinal match 50-49, with two half-dead Aggressors. With a 50/50 build, I'd have lost due to init. It's mattered more often than that, but that was the one time it was huge.)

Whenever I see someone set up a list like this across from me, especially in later rounds of a tournament, I get very uneasy. I might not know how it works, but I know they know how it works, and I have to learn on the job.

I've tried pretty much every variant of Brobots with any feasibility, and I'm convinced this is the best build:

B + AdvS + AutoT + IG-2000 + Wired + Mangler + ProxM (49)

C + AdvS + AutoT + IG-2000 + Predator + HLC (51)

It has tools to handle everything in the meta right now, given skillful piloting. Crack-Stim Aggressors are one-trick ponies that rely on the alpha strike. FCS has too hard a time getting guns on targets. SensJ just loses too much offense. VI is just wasted points and slots, when the ships that are a genuine danger to you beat PS 8 anyway. (And AdvS Aggressors want to move first, to the point where high-potency mid-PS lists (Crackswarm, for example) give them the hardest time.)

(BTW, the assymetrical and odd point build was directly responsible for my SC with these, as I won the semifinal match 50-49, with two half-dead Aggressors. With a 50/50 build, I'd have lost due to init. It's mattered more often than that, but that was the one time it was huge.)

I knew there was merit to building 49-51! That is a great list, by the way, I really like the Mine. Might have to give Brobots another try some day.

Whenever I see someone set up a list like this across from me, especially in later rounds of a tournament, I get very uneasy. I might not know how it works, but I know they know how it works, and I have to learn on the job.

I know that feeling well. I'm definitely not among the best players in my local scene (Bay Area) except with Brobots, simply because I've learned their nooks and crannies so extensively. "Knowing your squadron" makes a big, big difference, and it goes beyond just paint-by-numbers knowledge. There are frequently games in which I would be able to tell you, immediately after ships are placed, with 95-percent certainly, whether or not that ship will have arc to fire on IG-88B, ever, before it dies.

I've tried pretty much every variant of Brobots with any feasibility, and I'm convinced this is the best build:

B + AdvS + AutoT + IG-2000 + Wired + Mangler + ProxM (49)

C + AdvS + AutoT + IG-2000 + Predator + HLC (51)

It has tools to handle everything in the meta right now, given skillful piloting. Crack-Stim Aggressors are one-trick ponies that rely on the alpha strike. FCS has too hard a time getting guns on targets. SensJ just loses too much offense. VI is just wasted points and slots, when the ships that are a genuine danger to you beat PS 8 anyway. (And AdvS Aggressors want to move first, to the point where high-potency mid-PS lists (Crackswarm, for example) give them the hardest time.)

(BTW, the assymetrical and odd point build was directly responsible for my SC with these, as I won the semifinal match 50-49, with two half-dead Aggressors. With a 50/50 build, I'd have lost due to init. It's mattered more often than that, but that was the one time it was huge.)

I love this list and ran a similar one when Scum came out. Mine put PTL and FCS on B, along with a Hot Shot Blaster, while C carried Adrenaline Rush and Inertial Dampeners. The idea behind the list was that each of them should be able to cover for the weaknesses of the other, and still remain independently strong after the other was destroyed.

I'm curious if you've ever run B/C with Juke. It seems like it'd synergise well with the AS boost, but I'm wondering just how useful it'd be over the alternatives; Wired especially.

I'm curious if you've ever run B/C with Juke. It seems like it'd synergise well with the AS boost, but I'm wondering just how useful it'd be over the alternatives; Wired especially.

PS6 sucks balls for juke, you'll most times end up having spent the evade before you manage to use the EPT D:

and foes PS5 and lower are eaten ALIVE by the bros

Edited by Warpman

Perhaps, but it seems about as situational as Wired. I'm just curious how they stack against each other in practice.

I'm curious if you've ever run B/C with Juke. It seems like it'd synergise well with the AS boost, but I'm wondering just how useful it'd be over the alternatives; Wired especially.

PS6 sucks balls for juke, you'll most times end up having spent the evade before you manage to use the EPT D:

and foes PS5 and lower are eaten ALIVE by the bros

Juke is small ship only, so it doesn't matter anyways.

I'm curious if you've ever run B/C with Juke. It seems like it'd synergise well with the AS boost, but I'm wondering just how useful it'd be over the alternatives; Wired especially.

PS6 sucks balls for juke, you'll most times end up having spent the evade before you manage to use the EPT D:

and foes PS5 and lower are eaten ALIVE by the bros

Juke is small ship only, so it doesn't matter anyways.

IG-Crabs are small ships in their hearts :D

Juke is small ship only, so it doesn't matter anyways.

Derp. So it is. Shows how often I actually try to use Juke on anything bug an /fo.

Edited by NakedDex