Mines and station / defense tokens miss

By ovinomanc3r, in Star Wars: Armada Rules Questions

Two questions:

1. Minefields. A ship (a raider) move overlapping the station and finishing with 2 mines at distance 1. My thoughts: 3 effects with the same timing. I eat the first mine, then repair, then the second one. My friends thought: 2 effects (1 for the mines 1 for the station) with the same timing. I eat the two mines, then repair. The question is if the mines are different instances or not. I think yes.

2. Could I choose to not prepare my defense token in order to get the bonus of Devastator easily or could I miss this step (this last doesn't look fair enough for me)?

Each mine should be a separate occurrence (you aren't rolling 4 blue dice, you are rolling 2 sets of 2 blue dice.)

I'm not 100% sure that overlapping and resolving the station would happen simultaneously, however, so you may need to resolve the mines before the station.

1. The Mines should be resolved after the Ship completes a Maneuver. A Maneuver isn't over until all overlapping is resolved. Remember that overlapping is both Obstacles and Ships.

So the order resolution should look like this:

a) Place Ship.

b) Take damage from Collision.

c) Resolve Obstacle Effect (Take damage or heal from Station).

d) Replace overlapped squadrons.

e) Resolve Mines, one mine at a time.

2. Readying Defense Tokens is not a choice, it just happens. So no, you may not opt not to ready them. on that note you cannot be penalized for 'forgetting' to ready as well.

Edited by Versch

1. The Mines should be resolved after the Ship completes a Maneuver. A Maneuver isn't over until all overlapping is resolved. Remember that overlapping is both Obstacles and Ships.

So the order resolution should look like this:

a) Place Ship.

b) Take damage from Collision.

c) Resolve Obstacle Effect (Take damage or heal from Station).

d) Replace overlapped squadrons.

e) Resolve Mines, one mine at a time.

Actually Minefields says "If a ship ends its movement", it doesn't say "after a maneuver is resolved".

I'm not sure that it is different, but the wording isn't the same.

I'm not entirely sure on it...

I know that Minefields happen at the end of the movement, but before things that happen after movement (like Demolisher Attacking)

RRG, "Obstacles"

When a ship or squadron overlaps an obstacle after executing a maneuver,

Minefields Card:

Special Rule: If a ship ends its movement at distance 1 of an objective token,

FAQ, "Demolisher - Minefields"

In the Minefields objective, if Demolisher is within range of a mine token after it executes a maneuver, it suffers the effect of that mine before it can perform its delayed attack. The attack is affected by any faceup damage cards dealt, and Demolisher cannot attack if it is destroyed.

So no, I can't find a precendence in timing... The reference of "After it Executes a Maneuver" and "Ends its Movement" is either " Supposed to be Identical Wording so you can choose the timing" or "The wording is deliberately different so timing is inherently specified" and then not giving us precedence...


There was an Email previously in regards to Critical, Bumpings, Rammings and the Station... But its not part of the FAQ, so we may need to look through those archives for precedence, and at this point, I am too tired/stressed/toddler-distracted to do so, but I will endeavour to in the near future.

Thank all you!