Hera and Navigator

By Tailsgod, in X-Wing Rules Questions

I just want to make sure I have this correct

If you combine Hera with navigator that essentially allows you (if you have chosen a green maneuver) to do any straight or bank correct?

I just want to make sure I have this correct

If you combine Hera with navigator that essentially allows you (if you have chosen a green maneuver) to do any straight or bank correct?

Yep.

​You can also go with any Turn (including the Koiogran Turn) if you've chosen one of those.

I just want to make sure I have this correct

If you combine Hera with navigator that essentially allows you (if you have chosen a green maneuver) to do any straight or bank correct?

As long its on the dial, you're all good. So the only one you wouldn't be able to use would be a 5-straight.

Nien Nunb isn't quite as flexible as Navigator on Hera but is two points cheaper and has a similar effect.

Apologies if this is a dumb question - but could someone explain the order of operations to me on this one?

I presume Hera triggers first to change - for example - a 1 bank to a 1 straight and then Navigator triggers to change the 1 straight to a 3 forward? The cards both say 'when you reveal...' so I guess the order is chosen by the player?

I also presume that manoeuvre is still green?

Thanks guys

Duke

The cards both say 'when you reveal...' so I guess the order is chosen by the player?

I also presume that manoeuvre is still green?

Yes, the player chooses the order for any effects that resolve at the same time. So Hera (pilot), Navigator, and Stay On Target can be resolved in any order.

With Hera/Navigator the difficulty will be whatever is shown on the dial for the maneuver that you rotated it to (not what you originally choose). Some examples:

1) You originally put down a 2 straight, you use Hera to change it to a bank left, Navigator changes it to a 3 bank left, now you're doing a white maneuver (instead of green).

2) You put down a K-turn, Hera changes it to a 3 turn left, then Navigator changes it to a 2 turn left, now you're doing a white maneuver (instead of red).

Edited by FireSpy

Personally, I wonder about the interaction of Hera and SOT.

Once SOT's activated, her entire dial is treated as red, so she can choose whichever with her pilot ability.

Of course, that loses the ability to resize from Green...

Personally, I wonder about the interaction of Hera and SOT.

Once SOT's activated, her entire dial is treated as red, so she can choose whichever with her pilot ability.

Of course, that loses the ability to resize from Green...

I don't think SoT redwashes her whole dial, just the maneuver you're going to perform. I think Hera doesn't get to treat a normally-white maneuver as red for the purposes of selecting it with her ability, even if everybody involved knows that SoT would make it red if she did pick it.

I was going to suggest that "Hera + SoT = Any maneuver on her dial" would be too powerful to live, but really it's not that much better than SoT + Navigator. That's not why I don't think it works that way, though.

Personally, I wonder about the interaction of Hera and SOT.

Once SOT's activated, her entire dial is treated as red, so she can choose whichever with her pilot ability.

Of course, that loses the ability to resize from Green...

(We're talking about Attack Shuttle Hera here, because VCX-100 Hera doesn't have an EPT slot.)

I don't think SoT redwashes her whole dial, just the maneuver you're going to perform. I think Hera doesn't get to treat a normally-white maneuver as red for the purposes of selecting it with her ability, even if everybody involved knows that SoT would make it red if she did pick it.

I was going to suggest that "Hera + SoT = Any maneuver on her dial" would be too powerful to live, but really it's not that much better than SoT + Navigator. That's not why I don't think it works that way, though.

By all means, run both on her!

Or even better, run SoT with Hera Crew.

Personally, I wonder about the interaction of Hera and SOT.

Once SOT's activated, her entire dial is treated as red, so she can choose whichever with her pilot ability.

Of course, that loses the ability to resize from Green...

(We're talking about Attack Shuttle Hera here, because VCX-100 Hera doesn't have an EPT slot.)

I don't think SoT redwashes her whole dial, just the maneuver you're going to perform. I think Hera doesn't get to treat a normally-white maneuver as red for the purposes of selecting it with her ability, even if everybody involved knows that SoT would make it red if she did pick it.

I was going to suggest that "Hera + SoT = Any maneuver on her dial" would be too powerful to live, but really it's not that much better than SoT + Navigator. That's not why I don't think it works that way, though.

I do think that SOT would allow you to:

- Change to any maneuver of the same speed that you revealed, make it red, and then change to any other red maneuver on the dial (example, 2 straight is set on dial, SoT to 2 turn, Hera to 4 K-Turn).

- Change a red maneuver to any other red maneuver on the dial, you use SoT to change to a maneuver of the same speed, that maneuver becomes red (example, 1 Hard Turn is set on dial, Hera to 4 straight, SoT to 4 K-Turn).

As long as you don't have stress, Hera with SoT should allow to to always opt for 1 turns, 3 turns, or a K-Turn no matter what you had actually set on your dial.

I think that you would be limited to using Hera's ability or SoT a single time per round.