Screed List for your consideration

By gallowsCalibrator, in Star Wars: Armada Fleet Builds

Okie I've played this list a few times now, and man has it been brutal. I think it could take a little bit of fine tuning still. The basic Idea is to group the raiders and the Demolisher using the Raiders as both a screen and a way to soften targets before the Demolisher strikes. The ISD does what ISDs do and hammers anything that gets close. The fighters serve as a screen to keep enemy fighters off my back. Should I take another Raider and dump my Squads? Do I have too many squads? Do I need the fancy heros or merks? Anything I've missed?

Jade Empire

Faction: Galactic Empire
Points: 396/400

Commander: Admiral Screed

Assault Objective: Precision Strike
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions

[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Captain Needa ( 2 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Turbolaser Reroute Circuits ( 7 points)
- Overload Pulse ( 8 points)

Gladiator I-Class Star Destroyer (56 points)
- Demolisher ( 10 points)
- Veteran Captain ( 3 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Assault Proton Torpedoes ( 5 points)

Raider-I Class Corvette (44 points)
- Assault Proton Torpedoes ( 5 points)

Raider-I Class Corvette (44 points)
- Assault Proton Torpedoes ( 5 points)

6 TIE Fighter Squadrons ( 48 points)

Why is the OL Pulse on Avenger? It's better used on a Raider to setup the Avenger attack.

With Screed I can automatically score a Blue crit and Exhaust all tokens so the Avenger always ignores defenses, where i need the Black crits on the Raiders for the Protons. I don't need to spend my Screed Crit for anything else on the Avenger.

Unfortunately, that's not how OP works, it exhausts the tokens after damage is applied, not before.

But it means you can fire off, say, the side arc at a Target First, Screed-OP, and then be Defense-Token-Free for the Front arc...

Is there a clear order of operations chart for timing and when effects come into play somewhere? Should I trade the AP shots for OP on the raiders? What is there crit effect I should get on the ISD to make max use of screed?

Is there a clear order of operations chart for timing and when effects come into play somewhere? Should I trade the AP shots for OP on the raiders? What is there crit effect I should get on the ISD to make max use of screed?

It is part of the Attack Sequence. Shortened, it goes like this:

Roll Attack

Attacker Modify Dice (Including Spend ACC to nullify defense tokens)

Defender Spends Defense Tokens

+ Evade happens right away.

Attacker Chooses + Resolves Critical Effect

+ Contain Happens here, if you elected to spend it earlier .

Attacker Counts up How many Points of Damage he is doing based on HIT and CRIT Icons

+ Brace Happens Here, if you elected to spend it earlier .

Attacker Deals out Damage One Point at a Time.

+ Redirect Happens Here, if you elected to spend it earlier.

Why is the OL Pulse on Avenger? It's better used on a Raider to setup the Avenger attack.

OLP works just fine on Avenger, you just need to double arc with it.

So OP the list overall looks decent, but running OLP/Avenger on the same ship, you want to be player one to get the best chance of setting your double arc up, the quickest way I can see is dropping a single Tie-Fighter, bringing you down to 388pts.

I have run a almost identical build myself, and you want player one, with 4 ship activations you have a good chance against any but a 4/5 ship fleet opponent (as they will out activate you) to get your ISD II into a spot at the end of one round, so that at the start of the following, you can side arc -->trigger OLP, then front arc = no def tokens.

I'd drop the Vet Captain from Demolisher and upgrade its APT to ACM, again with player one, and 4 ships, you can shoot, end turn, start next turn double arc, and ACM will punch another 6 damage on top of your rolls, nasty on a triple tap.

Other than that, fleet looks great.