My FLGS has a sizable X-Wing population but *gasp* no Armada players. They've practically stopped carrying Armada due to the non-existent demand, which is horrifying because I don't care to pickup X-Wing and I'm a bit of an Armada junkie. I've been planning on running some demo games at the store, but I've never done anything of the like prior.
I'd like some advice on how I should organize and advertise the event. Do you think it is feasible to guide and instruct two separate tables of beginner players to maximize the amount of participation? I certainly have the components to field four fleets. I have two core sets, an additional VSD, CR90, and NebB, an ISD, MC80, MC30, Raider, two Glads, two AFs, two squadron packs for each faction, and a pack of Rogues and Villains. I have two of the FFG playmats and I assume the store could probably loan me another set. So would you introduce at the 400-point level to give a better impression of the game or start with the bare minimum?
Basically I'd just like some input from people that have done this before. If the purpose of running a demo game is to drum up some competition in the store, I don't want to turn people away from the game with a lack-luster demo.