Imperial Help - Carnor/Vader options for SC

By JamieSpace, in X-Wing Squad Lists

so once more into the breach that's a SC. I have gone back to a more proven classic just to be a bit more comfortable.

I'm fairly settled on using Vader and Carnor but not sure what to take:

Omicron Group Pilot (21)
Fire-Control System (2)
Emperor Palpatine (8)

Carnor Jax (26)
Push the Limit (3)
Autothrusters (2)
Hull Upgrade (3)
Royal Guard TIE (0)

Darth Vader (29)
Veteran Instincts (1)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

Total: 100

Tempted to drop FCS for maybe APL or just push the hull to a shield upgrade and go for int bid!

Or if I'm worried about stress how about the following

Captain Yorr (24)
Emperor Palpatine (8)

Carnor Jax (26)
Push the Limit (3)
Autothrusters (2)
Targeting Computer (2)
Royal Guard TIE (0)

Darth Vader (29)
Veteran Instincts (1)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

Total: 100

Helps with any stresshogs or even K turn Vader and have some actions!

It does make Carnor very fragile tho!

Edited by JamieSpace

Of the 2 lists, I like #2 better.

Another option, and one that has worked well for me, is Sensor Jammer on the Palp shuttle. You would have to lose FCS and likely the Hull on Jax, but keeping the emperor around a few turns longer is huge.

Initiative bid really helped me at my store championship. Everyone I played had 100 point lists. Your first list seems better to me, especially if you drop fcs (since you don't have a gunner anyway) and get a shield upgrade.

Captain Yorr sounds great on paper, but every time I try to bring him the shuttle dial and its lack of greens punishes me.

are you sold on using Jax? because i won my SC with a similar list, and was going to adjust it to be very close to your 2nd list.

Yorr Palp

Omega Leader

Juke Comms

SD/Hull (your choice really i used SD helps with HLCs)

Vader

Crackshot

Prockets

title ATC

EU

comes in at 99. i went up against TLT's, Crack swarms, IGs, Poe Hans... you name it! came out 7-0 and OL never died.

are you sold on using Jax? because i won my SC with a similar list, and was going to adjust it to be very close to your 2nd list.

Yorr Palp

Omega Leader

Juke Comms

SD/Hull (your choice really i used SD helps with HLCs)

Vader

Crackshot

Prockets

title ATC

EU

comes in at 99. i went up against TLT's, Crack swarms, IGs, Poe Hans... you name it! came out 7-0 and OL never died.

This is very interesting. I had thought of something similar but was worried how it would handle TLT (no autos)

How do you tend to fly it?

are you sold on using Jax? because i won my SC with a similar list, and was going to adjust it to be very close to your 2nd list.

Yorr Palp

Omega Leader

Juke Comms

SD/Hull (your choice really i used SD helps with HLCs)

Vader

Crackshot

Prockets

title ATC

EU

comes in at 99. i went up against TLT's, Crack swarms, IGs, Poe Hans... you name it! came out 7-0 and OL never died.

This is very interesting. I had thought of something similar but was worried how it would handle TLT (no autos)

How do you tend to fly it?

the TLT's i flew against were 2 Y's (rebel) with R2 and 2 Hwks with Recspec (and tlt obviously)

my first thought was "Sh*t"... first useful thought was i will need to get vader in as many bubbles as possible in one activation phase.

so i set up across the table in the opposite corner 5 straight boost in BR forward away from the rock i was facing. while the TLT's were just 1 forwarding to victory. and OL and Palp needed to take their time, but be ready to strike with vader to eliminate a Y with a focused attack.

following turn it was 5 forward and boost evade, in range 1 of 1 TLT just a Y with vader and OL was out at range 2 of all but one and Palp was just out of range all together not stressed. so vader needed to live in order to get Prockets off, and i needed to save Palpatine for defence of vader as that was everyone's favorite target (valid reasons) vader got 3 natural hits and Y rolled 0 evades. OL had a TL on one of the HWKs as with RecSpec and less health he will be able to easily plink away at their health. Hit Blank. Greens rolled Evade Evade, juke does nothing, then comes the barrage at Vader.

Vader managed to live with one hull, which is what i was hoping for because i needed Prockets to get a Y wing off the board before he died.

Following turn that happened. 1 bank in Focus TL, OL 1 hards behind a rock and Palp Parks. TLT's all 1 forward to victory take foci.

Prockets hit hit hit crit crit with no shields he rolled an evade which i crackshot and Exodia (obliterate) a Y wing.

OL does no damage again (i tried to futilely save palp to maybe save vader from 3 tlts) first tlt shot brings him down.

remaining TLTs shoot at palp shuttle which had its dancing shoes on that game as every green i rolled was an evade and occasionally didnt need to roll any (three, three red rolls ended up blank Vs the shuttle) Return fire from palp to the Y R2 hit hit blank, palp it to a crit (shields, didnt matter but eh) rolls an eyeball which he focuses.

next turn was the curcial turn. He mis-set his dial, he wanted both of his HWKs to 2 hard, and his Y to 1 straight to victory to block OL's maneuver, but well as i spoiled failed that. and 2 hards with Y and 1 straights with one of his HWKs i get in R1 of a HWK that i have TL'd roll Hit Eyeball blank. i think to myself something big needs to happen so i Focus and Palp to a crit. his HWK rolls two eyeballs and cant modify thank to OL so shield down, crit crit both DH's dead HWK. (it was being streamed on twitch i'll post the VOD once its up) manage to stay safe with OL but had to used the Evade from Comms.

Because he did that 1 Straight with the Hwk i had plenty of room to 2 straight and not worry about his block with a 2 hard. so i did so and put my TL on him as palp and the y start flying across the board in the opposite direction. no other shots but and TLT to Palp. OL R1 so i roll Hit Blank Blank and change one to a crit he rolls one evade, dont have Juke up so it stays Palp take 2 hits as his red dice start to turn back on.

following turn 1 hard and get behind the HWK take the evade and pretty much spell doom for the HWK. and manage to get the Y in arc through a rock at R1 so no TLT, but primary for both and extra dice for rock.

i ended up blinded pliot critting the Hwk and following turn taking it down, then eventually chipping down the Ywing with Palp across the board at 1/2 points and keeping OL in R1 of the Y

If it were me, I wouldn't worry too much about the stresshog. I find it pretty easy to kill with a list like this, and its unlikely to get either ace in arc as long as you fly carefully. Depending on how you approach, you might not even care. Vader can survive being double stressed once if it means wiping the hog off the board (next turn bump him into the opponent's back ship or 5 straight past the enemy or some such---even if he gets shot at, his 2 shields plus Palpatine should keep him alive).

Jax doesn't like double stress though, so keep him safe...

So, for me, I would go with your first list, but drop FCS for shield on Jax. It won't help all the time, but the few times it does, you'll be glad a wayward crit landed on that shield, and at 99 points, you have first pick of the roids.

Cheers for all the tips guys!

I played a game with the first list last night. I did drop the FCS and put a shield on Carnor. Was a good game versus a two TLT Y wings (one with title), a cartel marauder and Talonbane (Glitterstim & Crackshot).

To keep it brief, I tried the old fortress technique to draw them into the centre of the board and then broke out. Managed to get rid of a Y wing very quickly for one shield on Vader and Carnor, but unfortunately I didn't trust my instincts and got Vader bumped in range one of Talonbane. Glitterstim was taken and then he rolled 5 eyes! = Vader on one hull which was finished off by the TLT.

The shuttle managed to chase down (yes you heard me) the other TLT and finished it off but we had to call it there. It ended in an exact draw with a half health shuttle & three hull Carnor versus Talonbane (down one shield) and a full health Cartel. I think Carnor could of pulled it out the bag with the few rounds of Palp help.

Lessons to be learnt. Play it safer with Vader, don't get caught in multiple arcs with no barrel roll, boost room. I think I also fortressed for one round too long, should of broken out earlier and zoomed away to mix up his formation.

Heh. No better way to learn how to keep your ships safe than to have one of your precious aces blown to bits :P

I've been there. My first tournament I went to, I brought Jax and Fel and went up against an opponent also using Jax and Fel......he was a much more experienced player and blocked my Fel (I had no idea you could do that back then!). After Fel died, boy did that experience change the way I look at the game! I've only had Fel blocked once since then, and that was a different lesson, I believe the same as yours: always leave yourself more than one escape route! :)

Heh. No better way to learn how to keep your ships safe than to have one of your precious aces blown to bits :P

I've been there. My first tournament I went to, I brought Jax and Fel and went up against an opponent also using Jax and Fel......he was a much more experienced player and blocked my Fel (I had no idea you could do that back then!). After Fel died, boy did that experience change the way I look at the game! I've only had Fel blocked once since then, and that was a different lesson, I believe the same as yours: always leave yourself more than one escape route! :)

I agree, I can often get greedy by trying to "stay on target" but with imps it can be best to just get out of there, token up and set up again

Edited by JamieSpace

are you sold on using Jax? because i won my SC with a similar list, and was going to adjust it to be very close to your 2nd list.

Yorr Palp

Omega Leader

Juke Comms

SD/Hull (your choice really i used SD helps with HLCs)

Vader

Crackshot

Prockets

title ATC

EU

comes in at 99. i went up against TLT's, Crack swarms, IGs, Poe Hans... you name it! came out 7-0 and OL never died.

I'm running the same thing, only instead of Yorr I put Sensor Jammer on the Palpshuttle to use as TLT defense, and Vader's got VI b/c my area is full of VI Poe.