Boba's Hunters Help request

By flightmaster101, in Imperial Assault Skirmish

Hello All,

I don't usually play skirmish, but I want to support the store by playing in their championship on Sunday. I really like Boba Fett, and as a N00b I figured that using the hunter trait might create some descent synergy. So my list is:

Figures:

Boba Fett (13)

Reg Trando Hunters x 2 (14)

Reg HK Assassin Droid (8)

Last Resort (1)

Punishing Strike (2)

Explosive Armament (1)

Devious Scheme (1)

Command Cards:

Celebration
Dirty Trick
Hunter Protocol
Merciless
Merciless
Parting Blow
Parting Blow
Price on Their Heads
Take Initiative
Jump Jets
Mandalorian Tactics
Capture the Weary
Devotion
Set a Trap
Against the Odds

My main concerns are with the command deck, though I wouldnt turn down advice on the figures either. I basically grabbed Boba Fett's Command card plus some cards that looked good from the hunter, brawler, and droid traits, and a few of the free ones that look good.

I'd love some advice on which command cards work or don't and what they should be replaced with.

I think Explosive Armament is going to go on the HKs, and Last Resort will go on one of the trando hunter groups.

Just really quick, I would say since you only have the two droids and you're almost always going to want to move and shoot with them for their two actions, and the only card you could search for with devotion is Boba's since devotion is limited to cards that have the character's name on it, that devotion isn't really a good card for the deck.

Good replacements: "Opportunistic" if you have the bantha pack. "Urgency" would be good in the deck too. Other good zero cost cards - "element of surprise" (especially with Boba who can move so fast), "rally" - get rid of that stun for free, I like "hard to hit" sometimes too. Usually "to the limit" can be a decent card, but none of your guys have special actions so yeah don't put that one in there but keep that card in mind when looking at zero cost cards.

On the list itself - you have 5 points in upgrades - probably too many, especially since you only have 4 activations. Most lists have at least 5-7 activations so you don't get overwhelmed by the other team's ability to control the map and objectives.

I'd be tempted to drop all your upgrades and do a temporary alliance and bring in Gideon and then with the last point put a targeting computer on the droids for a second re-roll (you can only re-roll each die once though but you roll 3 die each attack so being able to re-roll 2 of them each time is awesome!). Maybe keep devious scheme instead. The others I think you get more out of splashing in the Gideon.

You could also drop a set of trando's and the upgrades (total of 12 points) to put in an elite nexu (6) and Gideon, 3P0 and temporary alliance (6 more). That would bump you up to 6 activations with some more focus ability in the list.

Just some thoughts.