This is from today's News release:
After the Imperial General assigned Boba Fett to Retrieve the Plans from Princess Leia, play continued until the phase arrived once more at the Imperial Admiral's initiative, and his Emperor Palpatine revealed Lure of the Dark Side . Desperate to keep Leia from turning against them, the Rebels agreed that the Rebel Admiral would send Han Solo to oppose the Emperor's designs. After the Emperor and Boba Fett rolled a total of nine successes and added two for Palpatine's presence, the Rebel General rolled an astonishing seven success for Leia! Now, the whole of the Rebel Alliance may depend upon the Rebel Admiral's decision to send Han Solo to the rescue…
Emphasis mine.
I'm not certain if this specific to "Lure of the Dark Side," as that card specifically counts out all skill icons regardless of type, but if it isn't, then has there been any word against my reading of the rules that:
"If you attempt a mission at a location where an allied Leader is already present, then your die pool for this mission is equal to the total number of the relevant skill icon type both Leaders possess."
Is this right?
Could you, theoretically, send Jan Dodonna to attempt an Infiltration mission for a 2-die pool as a feint (since a success result does not directly impede the Empire), then follow-up with a Steal the Plans attempt with Princess Leia for a sudden jump to a 4-die pool with 2 auto-successes?
Then the Imperial could play Research & Development with General Tagge for a 1-die Logistics pool in the location where Leia went for their own feint, followed up by Darth Vader attempting a Capture Rebel Operative mission for a total of a 4-die Spec Ops pool (3 from Vader, 1 from Tagge) in order to improve the chance of success in case the Rebels send a Leader to block Vader.
Does anyone know if there has been a clear ruling on this through any of the reviews and playthrough videos put up thus far?
Edited by Radon Antila